Reviews and Problems with Shin Megami Tensei: Devil Summoner
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Shin Megami Tensei: Devil Summoner
22 January 2011
Excerpt: Intro: I’m a big fan of the Megaten series. When opening my review copy of […]
Pros: -Fantastic characters and story, -Demon Fusion Frenzy, -Battle system makes random battles fun, not a chore, -Character dialogue is well done, at times hilarious, -Having demons assist with investigation/battles
Cons: Could use a few more save points in certain areas, WouldÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ve liked voice acting, WouldÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ve liked a weak gun with infinite bullets when Raidou runs out of element based bullets, No Freebies here!
Excerpt: It is the year 20 of the Taisho Era in Japan (equivalent to the Gregorian year 1931), and you pass a series of trials that earns you the title of Raidou Kuzunoha the 14th, making you part of a long line of Devil Summoners. You ultimately come to work for a detective named Narumi, and investigate mysterious occurrences around the Capital, soon questing to prevent the city from being swallowed by the forces of darkness.
Conclusion: THE VERDICT: Shin Megami blah blah blah is a decent enough game - it would have been good if it weren't for the insane amounts of random battles. It would have been excellent if the story were to pick up just a bit faster. But as it stands, the game with the longest title of all time is merely decent enough.
Excerpt: Since Shin Megami Tensei: Nocturne hit U.S. shores in 2004, the series has managed to pick up quite the following among American RPG gamers. The series has been praised by both critics and fans alike for its dark and twisted storylines, which easily help set it apart from other RPG series, such as Final Fantasy . The latest installment in the series, entitled Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs.
Excerpt: Those of you out there who love the dark, macabre, yet still somewhat playful Shin Megami series of games have a new offering with a long title. Shin Megami Tensei: Devil Summoner – Raidou Kuzunoha vs. the Soulless Army (abbreviated Devil Summoner - RK from here on) is the third, and way overdue, installment of the Devil Summoner line of games, the first two having appeared on Sega Saturn (and the second, Soul Hackers, being ported to PlayStation).
Excerpt: Shin Megami Tensei: Devil Summoner – Raidou Kuzunoha vs. the Soulless Army is not only the leading candidate for the longest name for a video game in recent memory, but it is also the first installment of the Devil Summoner offshoot of the Shin Megami Tensei series to reach North American shores. The game certainly has its faults, but is overall worth playing, especially for series fans.
Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. the Soulless Army Review
25 October 2006
Pros: Oodles of fascinating demons to capture, easy-to-use fusion system lets you adapt your demons as you choose, unique world combines Japanese tradition, early industrialization, and demonic folklore to good effect
Cons: Random enemy encounters are extremely frequent and occur everywhere, story takes some time to fully gear up
Shin Megami Tensai: Devil Summoner -- Raidou Kuzunoha vs. the Soulless Army
19 October 2006
Excerpt: Amiable demons. Talking cats. Yakuza-run bath houses. For a game that has you tracking down some seriously troubled individuals and the dark forces behind them, ) sure doesn't dare take itself too seriously. And you want to know the truth? That's really half the fun. It's a detective story, see, but trekking through the twists and turns of each new case (or rather, one underlying and continually developing one) is equally matched with the importance of capturing,...