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Shin Megami Tensei: Devil Summoner
7.1 out of 10

Shin Megami Tensei: Devil Summoner

The Shin Megami Tensei series has been incredibly well received Read more

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Reviews and Problems with Shin Megami Tensei: Devil Summoner

Showing 1-10 of 21
Overall 8
8.0

Shin Megami Tensei: Devil Summoner

ztgd.com
22 January 2011
  • Excerpt: Intro: I’m a big fan of the Megaten series. When opening my review copy of […]
  • Pros: -Fantastic characters and story, -Demon Fusion Frenzy, -Battle system makes random battles fun, not a chore, -Character dialogue is well done, at times hilarious, -Having demons assist with investigation/battles
  • Cons: Could use a few more save points in certain areas, Would’ve liked voice acting, Would’ve liked a weak gun with infinite bullets when Raidou runs out of element based bullets, No Freebies here!
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Overall 8
8.0
Graphics 8
8.0
Sound 6
6.0
Storyline 4
4.0
Originality 6
6.0

Detective Faustus

RPGamer
15 April 2010
  • Excerpt: It is the year 20 of the Taisho Era in Japan (equivalent to the Gregorian year 1931), and you pass a series of trials that earns you the title of Raidou Kuzunoha the 14th, making you part of a long line of Devil Summoners.
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Overall 8
7.7

Shin Megami Tensei: Devil Summoner

Just RPG
24 October 2007
  • Excerpt: Since Shin Megami Tensei: Nocturne hit U.S. shores in 2004, the series has managed to pick up quite the following among American RPG gamers. The series has been praised by both critics and fans alike for its dark and twisted storylines, which easily help set it apart from other RPG series, such as...
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Overall 9
8.5
Gameplay 8
8.0
Graphics 9
9.0
Sound 9
8.8
Storyline 10
9.5
Control 8
8.0

Expert Review

RPGFan
6 October 2007
  • Excerpt: Those of you out there who love the dark, macabre, yet still somewhat playful Shin Megami series of games have a new offering with a long title. Shin Megami Tensei: Devil Summoner – Raidou Kuzunoha vs.
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Overall 7
6.8
Gameplay 6
6.0
Graphics 9
9.0
Sound 6
6.0

Expert Review

Kikizo
15 May 2007
  • Conclusion: THE VERDICT: Shin Megami blah blah blah is a decent enough game - it would have been good if it weren't for the insane amounts of random battles. It would have been excellent if the story were to pick up just a bit faster.
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Overall 7
7.0

Shin Megami Tensei: Devil Summoner

Strategy Informer
9 March 2007
  • Conclusion: However, if you are looking for something fast paced, with more of a next generation feel then you should probably look elsewhere for your RPG kicks. Top Game Moment:
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Overall 7
7.0
Gameplay 7
6.7
Graphics 6
5.6
Sound 8
7.8
Storyline 8
7.8
Replay value 4
4.4

Shin Megami Tensei: Devil Summoner

RPG LAND
12 November 2006
  • Excerpt: Shin Megami Tensei: Devil Summoner – Raidou Kuzunoha vs. the Soulless Army is not only the leading candidate for the longest name for a video game in recent memory, but it is also the first installment of the Devil Summoner offshoot of the Shin Megami Tensei series to reach North American shores.
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Overall 8
7.5
Features 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 6
6.0
Lifespan 6
6.0

Shin Megami Tensei: Devil Summoner

Gaming Target
6 November 2006
  • Summary: In the next episode, it's Raidou Kuzunoha vs. Jason vs. Predator.
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Overall 8
8.0

Shin Megami Tensai: Devil Summoner -- Raidou Kuzunoha vs. the Soulless Army

TotalPlayStation.com
19 October 2006
  • Excerpt: Amiable demons. Talking cats. Yakuza-run bath houses. For a game that has you tracking down some seriously troubled individuals and the dark forces behind them, ) sure doesn't dare take itself too seriously. And you want to know the truth? That's really half the fun.
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Overall 7
7.2

Shin Megami Tensei: Devil Summoner

Auracore MediaWorks
17 October 2006
  • Summary: An interesting RPG with a few unique elements, but one that just feels like an average game.
  • Pros: Unique setting; decent mix of action and strategy.
  • Cons: Game feels/looks dated; poor audio; frustrating difficulty.
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