Excerpt: Despite the removal of Sonic from the title and lead role, Shadow very much remains a Sonic game, sure it has some refreshing features, but its family ties are obvious to that of the hedgehog with attitude. If you are a fan of the blue speedster then you’ll find plenty to love here, and in the case of Sonic fans that’s normally an extreme amount of speed that would leave even a Ferrari Enzo standing.
Excerpt: I remember the good old days: Seeing Sonic run through Green Hill Zone for the first time on a friend's Megadrive, humming along to the cool soundtrack in Sonic CD, and playing Sonic Adventure on the Dreamcast and wondering how a launch title for a new piece of hardware could look any better. New console jubilation aside, Sonic was great, and back when it meant something to have a mascot he did a great job for Sega.
Conclusion: Shadow shoots for minor redemption with motion blur effects and the psychedelic blowouts the player will experience in any of the circuit-themed levels, but this doesn’t change the fact that an identical game could have been produced on a seven year old piece of hardware. Clipping, a general lack of detail, low polygon count—Shadow could use more than one coat of silver polish in the graphical department.
Conclusion: This is no a full sequel, and they’re not advertising it as such. As an add-on, XL score very highly in my books for the refinements made in the gameplay, the addition of an extra difficulty level and great replay value. Fans that can’t get enough of Dynasty Warriors will be hard pressed to find anything more enjoyable than XL. At the very least, it’s something to tide you over until the release Dynasty Warriors 4.
Summary: Everyone meet Shadow! Looks like Sonic, runs as fast as Sonic but has a darker side to him, mainly because Shadow is Black rather then Blue. We are big fans of the classic Sonic games on the old school Megadrive but haven't really kept up with the newer titles, we weren't really sure what to expect with Shadow the Hedgehog but we will give anything a go!
Excerpt: Francis Ford Coppolas Romanverfilmung ’Der Pate’ gewährte 1972 einen ebenso faszinierenden wie beunruhigenden Einblick in die Struktur und Funktionsweise der Mafia. Diesem Meilenstein des Films schneiderte EA nun ein passendes Spiel auf den Leib. “Astreine Maßarbeit oder reine Anmaßung?“ werden sich Filmfans nun fragen. Und die Antwort auf diese Frage ist in der Tat nicht allzu einfach.
Pros: belebtes, frei befahrbares New York, grandioses Ambiente, brauchbares Kampfsystem
Cons: zu wenig Abwechslung, lange Fahrtwege, relativ kurze Hauptstory, passive Polizei, für Filmfans fragwürdige Eingriffe in die Story, blasser Hauptcharakter, ab und an unnötig blutrünstig