Excerpt: If you’ve been gaming for a while, I’m sure you’ve run into the argument that video games aren’t artistic in any way. Perhaps you’ve heard that from people ignorant in the visual strides made from the earlier days of Pong and Pac-Man.
Excerpt: Finally. Finally, us Europeans get to play the spiritual heir to ICO, the legendary classic that focused on the epic, against-all-odds escape of two young and vulnerable characters. The warmth and love of the two leads left nobody emotionally indifferent and the incredible art design awed everyone.
Excerpt: Despite being wrongly called ICO 2 (not that it would be much of an accusation, given the quality of that game), Shadow of the Colossus has very little in common with ICO. The Director and lead designer, Fumito Ueda, did admit that both games are set in the same world, although whereas ICO was quite...
Excerpt: Not being a PS2 owner I obviously missed out on a wealth of exclusive titles, and so when this generation came along and I bought myself a PS3 at the UK launch I set about compiling a list of must-have titles from the PS2 library to play on my backwards compatible PS3.
Excerpt: has its share of faults: controls which can be imprecise; a camera system that will try to work against you at the least opportune moments; an occasional slowdown in framerate; I could keep going, but I won't.
Conclusion: As soon as the game starts Shadow of the Colossus amazes with an incredible aesthetic presentation and sense of scale that can leave players in awe, far outweighing the gameâ€™s few weak points.