Excerpt: Producer: Konami Developer: KCET ESRB: Teen Players: 1 Memory Card: 107 KB Analog Control Digital Control Vibration Function Da Introduction: You are Eike Kusch. You are dead. Deal with it. Shadow of Destiny is a game unlike any I have ever played, and I can't tell if that's a good thing or not. At the outset of the game, your character (Eike) is rather unceremoniously killed, meaning you're dead from the word go.
Excerpt: Dying is never fun. Knowing you’re about to die is even less of a joyful prospect. But worst of all perhaps, is knowing you’re going to die again and again and again. Such is the fate of Eike Kusch. That’s you, in case you were wondering. Young, blonde-haired and pony-tailed Eike is the protagonist of this unlikeliest of tales and premises for a PS2 game that I’ve come across so far. Bless KCET, the Silent Hill people, for this wonderful departure.
Excerpt: The year is 2001 and Eike Kusch has been murdered. A strange being known as Homunculus revives Eike and gives him limited ability to go back in time to prevent his murder. But, even though he manages to stop the first attempt, further attempts force him to figure out who the potential murder is. Because of this, Eike goes back to different eras and affects decisions made which will alter the present and hopefully stop his murderer.
Pros: Great story, Multiple endings, Good voice acting
Cons: Way too story-heavy, Lack of action may turn some off, Collision detection issues
Excerpt: Time travel is an idea that has fascinated people since we as a species were able to mentally grasp the concept of time itself. Im sure nearly everyone who has ever lived has wished they had their own personal time machine at one point or another, and uncountable science fiction novels have sparked the imagination of those who havent.
Excerpt: Death comes to us all--especially in video games. It's one of those things gamers have come to expect. The gameplay of most titles has acclimated players to a painless cycle of dying and restoring. The consequences of "dying" are little more than continuing from where you left off or reloading the last save state. Konami's innovative time travel adventure, Shadow of Destiny, handles things differently. The protagonist, Eike Kusch, has only a single life.
Excerpt: Silent Hill was Konami's first stab at the survival horror genre, a lot of critics hailed the game as a great first try and great game overall. I was one of the very few who thought it was a good first try but not quite as entertaining as a Resident Evil game. That was back in 1999, and ever since the release of Silent Hill a sequel was in demand by many who bought the first.
Excerpt: Shadow of Destiny, the follow up game from Junko Kawano, creator of Konami's 1999 masterpiece Silent Hill, is basically a murder mystery. That alone would be unusual for a game, but Shadow has an incredible twist. The player's character, Eike Kusch, is the one murdered in the opening sequences of the game.