Summary: As the title says, my opinions of this game are a mixed bag. I liked this game, but I wanted to love it. The developers of this game clearly invested a lot of time, energy and emotion into the graphics and the story - but it didn't quite satisfy me. I've been racking my brain to figure out why, and I think I've come up with the answer. They didn't go far enough.
Excerpt: "...for their second game. Shadow Hearts, while not a direct sequel to their first game, ties in with Koudelka in some aspects. Now on the Playstation 2 Sancoth had a new platform and a new start in order to get people sit up and take notice of their games. However Shadow Hearts, like its predecessor is still not nearly as good as some of the other RPGs out there. The story follows a young lad named Yuri who has the ability to transform into monsters ...
Pros: Reasonable story | Quite good battle system
Cons: Looks rushed | Gameplay annoyances | Never excels
Excerpt: "Years after the first Final Fantasy, Midway decide to release an RPG with a turn based battle system. It was never going to topple Square’s uber-RPG from its (rightful) spot at the pinnacle of role playing games – so how best to make it stand out from the rest of the pretenders. Stick them all in Victorian garb of course. WHAT’S IT ALL ABOUT THEN? Shadow Hearts is set in a sort of alternate 1900s Earth. People travel by steam engine and antique ...
Summary: I started with high expectations of this game considering the reviews that I had read before purchasing. I shall start with the positive. It was very easy to get the hang of. It was great the way you actually played as more than one character. The story was interesting and got me hooked from the beginning. The thing that really bugged me, right from the start was the constant "talking" between characters.
Summary: Most PS2 owners that enjoy RPG Games will know all about the Final Fantasy series. This is ANOTHER IN THE LONG LIST OF rpgs but its not your normal churn out. There is a few alterations to the standard gameplay with the addition of the judgement ring. The Judgement ring is basically a way to test your reflexes and the better you are the more powerful your attacks/action is. If you are too slow you miss and if you get that very slim red area then you critical hit.
Summary: When I first read the reviews for this game here I was suitably impressed and subsequently went and bought the game. I am not sure if my expectations were too high after playing FFX and Dark Cloud but I was immensely dissappointed with this title. Firstly there are majorly annoying points about the game. The FMV sequences are very poor.
Alright, Don't know why it needed a "Mature" rating
D. Allison "dru128", Amazon
26 May 2002
Summary: An RPG like Final Fantasy (wander, enter battles, manage points & items) except with much lower production values. The storyline and dialogue are uninspired. Also, I was hoping for some adult content b/c of the "Mature" rating but it never crossed, say, the Benny Hill Threshold.
Summary: The first and most obivious thing about this game is that it is alot like final fantasy.If you like fianl fantasy and can't wait for the next one on the ps2 you should get this for the wait but there are a few original parts in the game. The most original part is the judgement ring.This ring comes up on the screen and has a spinning dial on it,you must hit the dial in the right places to get a good hit on the enemy.
Summary: lo cierto es que di con este juego por casualidad y acabo sorprendiendome. A pesar de que el desarrollo del juego es lentito nos presenta un sistema de batallas en el que es necesario que te concentres para tener punteria y no errar en tus ataques. Tiene ademas varios personajes complementarios entre si y combinaciones variables a la hora de las batallas....pero eso lo ireis viendo.
Summary: Bueno bueno bueno, aqui sigo comentando juegos de PS2. Shadow Hearts es uno de los primeros RPG que salieron para esta plataforma hace ya unos añitos y que, las cosas como son, a2 kg pesar de tener ciertas ideas bastante atractivas (muy similar a Koudelka de PSOne, aunque, en mi opinión, Koudelka tiene una historia bastante más interesante) como basar un rpg en un ambiente gótico y de terror, o incluir un sistema de batalla nuevo con el Judgement Ring, o anillo del...