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Shadow-hearts.293722
7.2 out of 10

Shadow Hearts

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Reviews and Problems with Shadow Hearts

Showing 1-10 of 23
Overall 8
8.0
Gameplay 9
8.9
Graphics 4
4.4
Sound 7
6.7
Storyline 9
8.9
Replay value 6
5.6

Shadow Hearts

RPG LAND
26 June 2006
  • Excerpt: Shadow Hearts is a unique RPG whose superb story, mature themes, and great battle system make it an excellant addition to an RPG collection.
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Overall 5
5.0
Gameplay 5
5.0
Graphics 5
5.0
Sound 4
4.0
Storyline 5
5.0
Lifespan 5
5.0

Expert Review

Gaming Addicts Network
24 August 2005
  • Excerpt: Shadow Hearts is in fact a sequel to a not so famous game called "Koudelka" which didn't seem to pick up as much as Shadow Hearts did. Still, Shadow Hearts was a game with content that I would never expect.
  • Pros: + Pros-Brilliant story, game play
  • Cons: - Cons-Sound felt like something grating against my mind
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Overall 5
5.0
Gameplay 5
5.0
Graphics 4
4.0
Sound 5
5.0
Storyline 5
5.0
Lifespan 3
3.0

Expert Review

Gaming Addicts Network
4 August 2005
  • Excerpt: It's not often I like a modernized fantasy story. Actually, it's pretty damn rare for me to be totally happy with one. I'm not generally into stories that blend fantastic elements into a modern day setting. Whether this is with games, books, or movies, I generally steer clear of it. Because of that, I missed Shadow Hearts when it was first released.
  • Pros: + Great storyline and battle system.
  • Cons: - Somewhat cheesy and low replay.
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Overall 7
7.0

Shadow Hearts

Thunderbolt Games
21 June 2005
  • Excerpt: The idea of a follow-up to Koudelka wasn’t exactly something I looked forward to. Although that PSone RPG featured a decent storyline and a deliciously dark atmosphere, it was plagued with some of the worst gameplay around. Developers Sacnoth decided to take another stab at the genre with Shadow Hearts. While it certainly won’t be remembered as a classic, it’s still a decent game exceeds its predecessor in every possible way.
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Overall 8
8.3

Shadow Hearts

Just RPG
5 March 2005
  • Excerpt: There wasn't a lot of hype for Shadow Hearts upon its release. Unfortunately Final Fantasy X was released soon after and Shadow Hearts was a bit of a sleeper. Still, it's currently one of the better RPGs on the PS2 and shouldn't be overlooked.
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Overall 9
9.1

Shadow Hearts

Into Liquid Sky
21 January 2005
  • Excerpt: Shadow Hearts is an RPG published by Midway that few have heard of but really should have. Its a "dark" RPG that is fun and surprisingly very well made. In this game you take the role of Yuri, a man who has the ability to transform into other creatures. He is what they call a Harmonixer. You join him on a great quest spanning Asia and Europe.
  • Pros: Great Intro, Easy Controls, Good Story, Lengthy Quest
  • Cons: Sub-Par Graphics in certain areas, Voice acting isn't the best
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Overall 9
8.7

Shadow Hearts

Playstation Illustrated
20 January 2005
  • Excerpt: For the most part, Shadow Hearts does very little to push the PS2's power to the limits. The environments are statically rendered locations the likes of which you've seen in many a RPG in recent times, and the character models, while high-resolution, aren't particularly detailed. The battles fare better, with a smooth framerate and a high resolution, but the enemies aren't particularly detailed (bosses excepted) and the spell effects definitely leave something to be...
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Overall 9
8.5
Gameplay 9
9.3
Graphics 8
7.7
Sound 9
9.0
Storyline 8
8.0
Control 8
8.0

Expert Review

RPGFan
28 December 2004
  • Conclusion: Shadow Hearts is an unpolished yet loveable example of the alluring JRPGs of yesteryear that make our memories comforting and our nostalgia keen.
  • Pros: Irreplaceable atmosphere, excellent gameplay, likeable characters, amazing soundtrack.
  • Cons: Poor localization, subpar graphics, awful voice acting.
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Shadow Hearts – Review

GameCritics.com
24 December 2004
  • Excerpt: As a gamer, do you ever notice that some development studios tend to turn out the same substandard kind of product without ever stepping back to evaluate their handiwork before churning out a sequel? Im not talking about the debugging process or other technical things like that, but rather, game design and philosophy in general.
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Review – Shadow Hearts

videolamer
11 November 2004
  • Conclusion: Generally, though, Shadow Hearts feels clunky and out of date. It runs slowly, the dialogue is as claustrophobic as the dungeons and not very well translated, and the music is occasionally good but not that memorable. Despite all these flaws, I’m glad to have played it. It presents a unique and semi-realistic (if not historically accurate) setting, fun and unusual characters, and the occasional satisfying boss battle.
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