Conclusion: Generally, though, Shadow Hearts feels clunky and out of date. It runs slowly, the dialogue is as claustrophobic as the dungeons and not very well translated, and the music is occasionally good but not that memorable. Despite all these flaws, I’m glad to have played it.
Excerpt: My New Year’s Resolution was to review every game I played straight through this year, so here we go. Shadow Hearts was originally released a year before I started working in the industry, but I did manage to review Shadow Hearts Covenant (10/18/2004 with a 7.5) and Shadow Hearts: From the New World...
Excerpt: Shadow Hearts is in fact a sequel to a not so famous game called "Koudelka" which didn't seem to pick up as much as Shadow Hearts did. Still, Shadow Hearts was a game with content that I would never expect.
Pros: + Pros-Brilliant story, game play
Cons: - Cons-Sound felt like something grating against my mind
Excerpt: It's not often I like a modernized fantasy story. Actually, it's pretty damn rare for me to be totally happy with one. I'm not generally into stories that blend fantastic elements into a modern day setting. Whether this is with games, books, or movies, I generally steer clear of it.
Excerpt: Shadow Hearts is an RPG published by Midway that few have heard of but really should have. Its a "dark" RPG that is fun and surprisingly very well made. In this game you take the role of Yuri, a man who has the ability to transform into other creatures. He is what they call a Harmonixer.
Pros: Great Intro, Easy Controls, Good Story, Lengthy Quest
Cons: Sub-Par Graphics in certain areas, Voice acting isn't the best
Excerpt: As a gamer, do you ever notice that some development studios tend to turn out the same substandard kind of product without ever stepping back to evaluate their handiwork before churning out a sequel?
Excerpt: There wasn't a lot of hype for Shadow Hearts upon its release. Unfortunately Final Fantasy X was released soon after and Shadow Hearts was a bit of a sleeper. Still, it's currently one of the better RPGs on the PS2 and shouldn't be overlooked.
Excerpt: For the most part, Shadow Hearts does very little to push the PS2's power to the limits. The environments are statically rendered locations the likes of which you've seen in many a RPG in recent times, and the character models, while high-resolution, aren't particularly detailed.