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7.0 out of 10

Shadow Hearts: From the New World

Shadow Hearts: From The New World is the third installment in th Read more

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Reviews and Problems with Shadow Hearts: From the New World

Showing 1-10 of 34
Overall 8
8.0

Shadow Hearts: From The New World

GamesRadar
24 June 2012
  • Pros: A wacky story filled with crazy characters, The Judgment Ring makes battles entertaining, Lot of rewarding little bonuses
  • Cons: A little too much pointless wandering, The gameplay hasn't evolved much, Its weirdness may turn off some
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Overall 8
8.0

Shadow Hearts: From the New World PS2 Review

Console Obsession
31 May 2010
  • Excerpt: Whereas the sublime Shadow Hearts: Covenant was one half dark and one half crazy humour. From the New World is the third game in the series, and whilst it still has its dark moments, it brings the insane humour of the previous games right to the forefront. As the name suggests the game is no longer set in Europe, but instead takes place in 1930’s America, with you taking on the role of not Yuri of the previous two games, but Johnny Garland a sixteen year old detective,...
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Overall 8
8.4
Gameplay 9
9.0
Graphics 8
8.2
Sound 8
7.5

Expert Review

Kikizo
19 April 2006
  • Conclusion: THE VERDICT: From the New World is not an award-contender like Covenant, but thanks to that unique and massively entertaining Ring, the gameplay is top-notch. The story isn't all that memorable, despite a nice little twist and dash of real emotion at the end, but the characters are humorous and likeable...well, most of them. The challenge depends on the player's skill, in both reflexes and preparation, and in the end, the entire adventure is very entertaining.
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Overall 8
8.0

Expert Review

GamesFirst!
7 April 2006
  • Excerpt: What do ninjas, talking cats, vampires, the mafia, shapeshifters, aliens, guitar players, monsters, and a sixteen year-old boy all have in common? A lot if we're talking about Shadow Hearts' latest sequel. XSEED's Shadow Hearts: From the New World is both like and not like your usual run-of-the-mill RPG. We got Amanda to check it out, and she handed us this review. Check it out.
  • Pros: ups: enjoyable storyline/characters, humorous antics, sound
  • Cons: downs: somewhat frustrating battle system, confusing management
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Overall 8
8.2
Features 8
8.0
Gameplay 10
9.5
Graphics 8
7.5
Sound 8
7.5
Lifespan 8
7.5

Shadow Hearts: From the New World

Gaming Target
21 March 2006
  • Summary: Al Capone ? mafia kingpin, Chicago icon... champion of peace?
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Overall 8
8.4
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
7.5
Storyline 7
7.0
Control 10
9.5
Replay value 8
7.5

Shadow Hearts: From the New World

Project COE
7 March 2006
  • Conclusion: Shadow Hearts 3’s true length depends on how many character quests you decide to take part in. The average completion time is about 30 hours. Luckily, the usual “New game +” option is present, where you can start a new game with some of your items and stats intact from your previous game. There is a lot of replay value, especially since you will miss out on a lot of quests depending on which character you use the most.
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Overall 8
8.4
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
7.5
Storyline 7
7.0
Control 10
9.5
Replay value 8
7.5

Shadow Hearts: From the New World

Project COE
7 March 2006
  • Conclusion: Shadow Hearts 3’s true length depends on how many character quests you decide to take part in. The average completion time is about 30 hours. Luckily, the usual “New game +” option is present, where you can start a new game with some of your items and stats intact from your previous game. There is a lot of replay value, especially since you will miss out on a lot of quests depending on which character you use the most.
  • Read full review
Overall 7
7.0
Gameplay 8
7.8
Graphics 8
7.8
Sound 7
6.7
Storyline 7
6.7
Replay value 7
6.7

Shadow Hearts: From the New World

RPG LAND
23 February 2006
  • Excerpt: Shadow Hearts: From the New World , being the latest entry in the rather unique Shadow Hearts series, is a game that can be hard to describe. It’s like a fan fiction of reality. Set in the American continents during the 1920s, the party will meet people and places that should be familiar to most players. However, don’t be surprised if they’re a bit romanticized.
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Overall 8
7.7

Shadow Hearts: From the New World

Strategy Informer
17 October 2005
  • Conclusion: Overall, it is the interplay between the story and the battle sequences that win the day. This helps to really lift the less interesting dungeon crawling sections. Although there was the danger of these two strong aspects of the game competing too heavily for screen time and canceling each other out, in the end they work together very well to deliver another confident chapter in the Shadow Hearts universe.
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Overall 8
8.2

Shadow Hearts: From the New World

The Gamers Temple
20 July 2005
  • Excerpt: Whether or not you enjoy Shadow Hearts: From the New World will depend on your tolerance of the bizarre. It’s all done with a distinctly Asian cheeky style of humor, but there’s no escaping the fact the story is just plain weird. You play as Johnny Garland, a Depression-era teenager living in New York City. After being orphaned, Johnny eschewed taking the reigns of his father’s corporate empire to instead open his own detective agency.
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