Excerpt: We have come to expect lesser quality from lower-priced titles as far as games are concerned, which isn’t surprising with the amount of cheap rubbish taking up valuable shelve space in stores. There are exceptions of course, full-priced turkeys are not unheard of and cheaper games don’t always have to be laughable and devoid of any fun. Take Scaler for instance, it’s a title that falls into the latter category as a cheap and cheerful title that is well worth a look.
Summary: Scaler is a game that you can neither like nor hate. Despite it's downfalls Scaler manages to offer a commendable platforming experience that will keep you interested until the end (just). Scaler's major problem is that there are far better options available to you - particularly for PlayStation 2 owners that have Ratchet & Clank, Jak & Daxter and Sly available to them.
Excerpt: The platform game isn’t what it used to be. First of all, “platform” used to mean “platform”, and you’d have to negotiate hundreds of the things to even think about completing some of the larger platform affairs. Then came the likes of Mario 64 , Pandemonium and a whole raft of sub-standard pretenders to the throne, and the world was turned on its head.
Excerpt: Scaler doesn't stray too far from the formula we've come to expect from these kinds of games. Throughout its 15 levels, you'll jump across platforms, attack minor enemies, open doors with switches, collect a variety of items (eggs and energy orbs), and do battle against a series of increasingly-difficult bosses. The levels are quite large and generally setup to allow free-roaming, whereby you can explore smaller sections and backtrack without going back to a map screen.
Excerpt: It’s not me getting older that’s the problem, neither is it the fault of the PS2 for its advancing years. The fact is platform games just don’t have the mass-market draw they had a decade ago. It’s not that the quality has dwindled – far from it – it’s just that other genres are far better suited to the 3D game playing environment.
Conclusion: Lizards just aren't funny. They just aren't funny to look at, unlike ducks, and even if they had the capability to talk, I'm pretty much sure that they wouldn't be able to deliver a punchline properly. I'm racking my brains here, but I honestly can't think of a funny lizard character in a game – I can't even think of a good lizard joke...
Pros: It's an accomplished game., Tight controls., Good voicing.
Cons: Variable difficulty., Huge gaps in the story telling.
Summary: We have all played as Bandicoots, Fire breathing dragons, humans and god knows what else, but now it is your turn to play as a LIZARD! However you were originally a human! Keeping up? An army geezer who is interrogating you turns you into a dudey blue lizard. You then escape through a portal into a world of what we can only describe as weird! All sounds a bit confusing but you get the gist of it and it will all become clear when you play the game!
Excerpt: Scaler tells the story of a young boy, Bobby Johnson, who has the nickname Scaler. Bobby got more than he bargained for when he stumbled upon his next door neighbour’s evil plot to take over the world by stealing all the lizards and training them to become his mutant army. Bobby takes on his enemies by transforming into one of them. Yes, you transform into a lizard!
Summary: BioShock 2 ist ein mehr als würdiger Nachfolger zu einem grossartigen Spiel, vom dem Viele behauptet haben, es brauche doch eigentlich gar keine Fortsetzung. Der zweite Ausflug nach Rapture hat vielleicht etwas von seinem Mysterium verloren, mit einer Handlung, die zwar vor den Bildschirm bannt, einem aber etwas plump hineingeschustert vorkommen mag.