Reviews and Problems with Samurai Warriors 2: Empires
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Samurai Warriors 2: Empires
19 October 2007
Conclusion: Moving on to the more technical aspects, while the draw distance is impressive for a 'Warriors' franchise game, it's about 1/10th of that in say, Crackdown at best, and keeping that at a smooth framerate is possibly the visual highlight. Of course, to squeeze that kind of performance from the 360 something had to go, and in this case it's pretty much everything else - the landscape looks like something out of a Playstation One game.