Reviews and Problems with Rygar - The Legendary Adventure
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Rygar: The Legendary Adventure – Second Opinion
18 February 2013
Excerpt: As Brad says, Rygar: The Legendary Adventure borrows heavily--and in some cases, outright plagiarizes-from the structure and aesthetic of Devil May Cry ( DMC ). The static camera angles, the save system, and even the fonts are nearly identical to DMC .
Excerpt: I’ll bet every single one of you out there knows some stories out of ancient mythology. Either it’s about the 12 Titans, with Chronos as their main man, or about young Icarus, crashing into sea after having flown too closely towards the sun.
Excerpt: 2002 was a year of big-name games and even bigger hype. Some was deserved, some wasn't, but it was hard to avoid being bombarded by the media for those certain titles that shall go unpromoted in this review.
Excerpt: With the recent crop of remakes, it seems only fair the our old buddy Rygar return from his 16 year old arcade machine. Anybody old enough will remember the man with a yo-yo as you killed many monsters to get the coveted High Score.
Pros: Lush Graphics, Fun, and surprisingly deep gameplay, Good soundtrack, Perfect ambiance
Excerpt: There are very few, if any, people on Earth that don’t know Greco-Roman mythology. (Which of course makes sense, considering that Western civilization has been heavily influenced by these two cultures.) We’re talking about harshly learned lessons about hubris, greed, and vanity.
Conclusion: THE VERDICT: To say that Rygar: The Legendary Adventure is an excellent game would be an understatement. Rygar simply is one of the best action-platform titles to come to the PS2 of late - once you play it you're hooked - so what are you waiting for?
Excerpt: With the release of Maximo, Capcom's follow-up to the thought-to-be-deceased Ghosts N' Goblins franchise (no pun intended); it had become obvious that bringing back nearly forgotten franchises has become the big thing in the videogame business.
Excerpt: It looks like half-way through designing enemies and hammering out the game mechanics and details, the designers decided to call it a day, put everything on cruise control, and allow what was already there – the nice graphics, the orchestral music, the playful weapon physics – to guide the player...
Excerpt: In olden days of yore existed a hero of myth, who set forth on a legendary journey. His name was not Hercules; it was Rygar, and he was beloved by the few people who knew his name. It was the mid-Eighties on the original Nintendo system that Rygar first ventured forth.