Reviews and Problems with Romance of the Three Kingdoms IX
Showing 1-10 of 19
Was not what I thought the game was.
Roger Poola Jr., Amazon
24 November 2012
Summary: A waste of money that's all I have to say about this game. This game has no right to be called Romance of the Three Kingdoms, what a waste of time and money I WANT MY MONEY BACK!! Hahaha just kidding.
Summary: Like strategy games? Like to control all the forces on your side? You'll still have trouble even at the beginner level. Enough stats to increase/keep track of to kill a long winter with no NFL to watch. Koei does it best. Wish Gengis Khan was re-released for PlayStation.
Lisa Shea "be the change you wish to see in t..., Amazon
19 January 2008
Summary: This review was written by my son, James Shea The smarter cousin of Koei's Dynasty Warriors series, RotTK takes the setting of Dynasty Warriors - namely, the Three Kingdoms period, the end of the Han Dynasty in China. Whereas Dynasty Warriors is about brute strength and button mashing, RotTK is a deeply involved series that requires a huge amount of thinking and planning. RotTK IX is one of the rare English-translated RotTK games.
Summary: Koei's Romance of the Three Kingdoms series has always been a staple in my video game collection. Ever since when the first Romance captured the essence of novel for the first time to today Koei has been pumping out a new version about every 2 years. RTK 9 is arguably the greatest version of the game released and here's why.
Summary: I loved this game. The create an officer adds the ability to make the game as easy or hard as you want if you start your own country. Everyone who likes Turn Bases strategy games should buy this.
Summary: He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain.
Summary: I will begin by saying I own every game in this series and have beat them all except this one, if you create your own leader and appoint him officers with 99 for every ability you will still get slammed over and over again by the barbarians they attack far to offen and make it impossible to build up your army, you start with roughly 7,ooo men, they start with 3oo,ooo, fair huh?
Summary: Anyone who thinks this game is boring or something to that degree has obviously not read the book. Romance of the Three Kingdoms IX is easily the most involving, deep and fufilling Romance yet. You start out in the fashion every ROTK and DW does, duking it out in the midst of the Yellow Turban Rebellion. If by chance you have naught the knowledge of this history event, this is the jist of it.
Summary: I agree with some of his sentiment of other reviews. I think that KOEI tinkered with this series, and their changes leave me a bit baffled. Think of this as RTK stripped down. No more can you play as any character appearing in the book "Three Kingdoms"; you are now confined to play as a ruler again, harking back to RTK4 (which, incidentally, I love). The problem with this game is resource management. The computer takes every opportunity to attack you, no questions asked.
Summary: First off, I was surprised this game came out already. It seems like only yesterday that I was getting into Romance of the three kingdoms VIII. I loved Romance VII and VIII for their ability to see the world through the eyes of a specific officer, which enabled you to have many different kinds of game experiences. This game however has chucked all that out the window. It's as if the series is trying to return to it's roots. You can only play as the ruler.