Who'd Have Thought Space Piracy Would Require This Much Paperwork?
15 April 2010
Excerpt: Regardless of one's stand on their eternal conflict with ninjas, it is difficult to argue that pirates don't hold a special place in our hearts. After all, they are the guardians of an adventurous, quasi-mystical past that never really happened yet still managed to grant us the unending boons of cheesy theme park rides and horrible Hallowe'en costumes. What could be better than pirates, then, one wonders? That's simple. Pirates in space .
Excerpt: For Rogue Galaxy , the journey from Japan to North America was long and difficult, paved with trials that transformed the game. Though this cel-shaded sci-fi pirate RPG plundered the pockets of nearly 400,000 Japanese gamers, the developers felt that it was incomplete. They used player criticism and their own creative desires to reshape Rogue Galaxy for its North American debut.
Excerpt: Space. Pirates. Pirates in space. Pirates and robots in space. Robots and dog-people and bounty-hunters in space. Hooked yet? Because these are just some of the things Level-5 throws out there to grab the attention of RPG-hungry consumers in its ambitious space-epic, Rogue Galaxy . Although following a rag-tag team of do-gooders around an expansive galaxy isn't exactly a fresh idea, it can still be an exciting idea nonetheless, and this original IP hopes to deliver an...
Excerpt: After a vicious attack by beasts on his hometown and a comical case of mistaken identity, Jaster Rogue ends up in the company of space pirates. This introduction sets the tone for Rogue Galaxy : a blend of sci-fi action and zany comedy. The game is quite light-hearted, with most of the diverse cast being odd creatures with eccentric personalities and strange voices. The overarching story is not particularly engrossing so far, but the characters keep things interesting.
Conclusion: In fact, the laundry list of available options for Rogue is staggering. What’s more, publishing of the game in the states was held back until Level-5 could tweak the gameplay, which shows the level of affection they held for the title. The team even added an entirely new planet, outside of the main quest. The localization is intense; it’s almost as if there’s a full new version of the game available for fans in the west.
Excerpt: It also doesn't help that the two companions you can have at your side at any time are idiots. I didn't notice those guys going for charge attacks when necessary, leaving me to do that myself while they ineffectively flailed at the monsters. They also didn't seem all that keen on blocking attacks or any sort of evasive action.
Excerpt: A fair review of Rogue Galaxy would involve overuse of the words ‘juxtapose’ and ‘contrast;’ the former meaning to place things side-by-side for comparison, the latter meaning comparisons with stark differences. Vocabulary lessons aside, Rogue Galaxy is plagued with both spectacular highs and criminal lows; a fantastic presentation that is brought low by the foibles of the role-playing genre.
Excerpt: Rogue Galaxy is both a technical and artistic marvel. The game uses Level 5’s signature cel-shading style to produce a game that is as close to a cartoon as is possible on the PS2. Character designs are original and a bit quirky, but at the same time, everything feels grounded in some sort of reality.