Excerpt: The whole mech game genre has been hampered by many cash cows and boring games trying to cash in on their respective T.V. shows ( Gundam: Journey to Jaburo is a prime example). While some are pretty decent, there just hasn't been an American released mech game that can be called "Excellent". Yet Enix brings us a totally original mech game that is actually fun to play.
Pros: Unique controller scheme, Plenty of upgrades for your mech, Pretty long game, Very original, and well executed ideas
Cons: Graphical Glitches, Horrid Voice-acting, Plot seems shamelessly tacked on
Excerpt: There have been "Big Robot" games available as long as there have been consoles, but we've had a real bumper crop this year. I'm certainly not complaining, but the games in this genre typically share a number of traits, and with so many released in such a short time, it only magnifies their similarities. Don't get me wrong; I'm definitely a fan, but a greater amount of variety and divergence is needed. Robot Alchemic Drive ( R.A.D.
Excerpt: America hasn't had ever had too many niche games come from Japan and for good reason. Most of the games are usually only decent on the whole because of the exact reason we call it a niche game, a unique experience or aspect geared towards a subset of gamers. Enix's Robot Alchemic Drive (RAD for short) is exactly this but surprisingly is a better than average game.
Excerpt: Kitsch is king in Robot Alchemic Drive (RAD), the latest game from Japanese developer Sandlot. Mecha anime kitsch, to be specific, and no cliché is spared. Though the theme of the game will be familiar to mecha fans, the gameplay itself is fresh. And while the game is sometimes hampered by its nostalgia, it successfully and entertainingly captures the feel of controlling a giant robot like no other game has in the past.