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Roadkill
6.4 out of 10

Roadkill

RoadKill drops players into instantaneous battle with 30 core mi Read more

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Reviews and Problems with Roadkill

Showing 1-10 of 12
Overall 6
6.0

RoadKill

Fragland
27 May 2012
  • Excerpt: Midway has forgotten how to make exciting and refreshing games. Roadkill is a perfect example: it’s not exciting, neither is it refreshing. It’s just a mix of GTA, Carmagedonn and Vigilante 8, smoothly sampled together to be as original as the substitute of Saddam Hussein.
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Overall 9
8.9

Roadkill

Playstation Illustrated
27 October 2004
  • Excerpt: You know the setting, you have seen it a hundred times; it is a chaotic, post-apocalyptic world where it is just you, your vehicle, your guns and a desire for revenge. That is the setting for Roadkill , a game that is equal parts vehicular combat and mission based driving.
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Roadkill – Review

GameCritics.com
6 October 2004
  • Excerpt: It is with a heavy heart and more than a little reluctance that I publicly admit that, yes, I actually liked RoadKill . I enjoyed the game far more than I thought I would; enjoyed it far more than I probably should have.
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Overall 8
8.0

Expert Review

GamesAreFun
5 June 2004
  • Excerpt: mixture of vehicle warfare and mission-based objectives puts a method to the madness of the once-thriving car combat genre. The arena-styled blasting is still present in the multi-player Deathmatch Mode but the single player
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Overall 7
7.2

Roadkill

Game Over Online
22 January 2004
  • Excerpt: Roadkill, the recipe: Take one part Twisted Metal, one part Grand Theft Auto III and just a vague hint of originality, shake until frothy and serve. As a developer, you’d think it’d be the recipe for “the best game ever”, or in business man speak “a whole lot of money”.
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Overall 7
7.2
Features 7
7.0
Gameplay 8
8.0
Graphics 8
7.5
Sound 7
7.0
Lifespan 7
6.5

RoadKill

Gaming Target
16 January 2004
  • Summary: It's not as refined as it should be in terms of game polish and definitely not refined at all in terms of its maturity level, but RoadKill has taken the correct route in the evolution of car combat games.
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Overall 7
7.0

RoadKill

TotalPlayStation.com
20 December 2003
  • Excerpt: Remember in the movie Twins how Arnold Schwarzenegger got all the good genes and ended up with arms like tree trunks, and Danny DeVito got what was left? He was short, annoying and tried more than a few times to be like his bigger, burlier bro, but there was still something endearing about the guy.
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Overall 8
8.2

Expert Review

GamingNexus
4 November 2003
  • Summary: Have you ever wondered what would happen if Mad Max were to take place in an urban setting? I’d like to think that it would pan out a little something like , Midway’s new vehicle-driven action title.
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Overall 6
6.0

Expert Review

gamer.no
7 January 2004
  • Excerpt: RoadKill låner en del fra Twisted Metal og GTA-serien. Det er, kort fortalt, et actionspill der du kjører rundt i åpne byområder i et tungt armert kjøretøy utrustet med våpen. Du kan kjøre hvor du vil, og ta oppdragene når du vil, men progresjonen gjennom spillet er likevel ganske lineær, da du...
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Overall 6
6.0

Road Kill

gamesector.dk
16 December 2003
  • Excerpt: Du kender sikkert udtrykket “han kører rundt med svigermor på taget”. Nej? Nå, det er også lige meget, for Terminal Reality har en tilsyneladende deres egen variation over temaet, hvor man i stedet spænder højkaliber maskingeværer fast på taget af sin bil.
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