Summary: In 1999, lots of gamers were complaining about the Resident Evil franchise becoming stale - and with good reason. The treasure box and tank-like movements of the characters remained fairly consistant through the first generation of RE games. Although I never tired of the series (I was 12 - and today would gladly take them over the sorry excuse for the new generation of RE games) Code Veronica X seems to keep that same formula but adds a fresh breath of air to the gaming...
Summary: Resident Evil: Code Veronica X plays like the oldschool Resident Evil games. The camera angles and aiming system are in fixed locations just like Resident Evil 1,2&3 (with some minor exceptions). This allows for zombies just outside of the screen to be able to attack your character without you seeing them regularly. To avoid this, (HINT), try aiming if you suspect a zombie is outside of your viewing area.
Summary: This is one of the original games i played when i was a kid the game defiantly pulls you into it and quickly. Even thou this is not the best resident evil game out their it defiantly is on my top favorites. Pros- great game, sticks to the resident evil universe, makes you want to finish the game to the end, also original resident evil controls Cons- The controls (this meaning if you don't like the original controls, puzzles can be extremely boring at times, and sometimes...
Summary: Resident Evil: Code Veronica was originally released on the Sega Dreamcast. It had been in development alongside Resident Evil 3, but Code Veronica featured completely 3D backgrounds and an original story. The game follows Claire Redfield as she is imprisoned by Umbrella in an unknown island. Things quickly go to hell when there is a T-Virus outbreak. Code Veronica X is the Playstation 2 port with added features and 10 minutes of extra cutscenes.
Summary: I truly enjoyed this game. Being a fan of the Resident Evil franchise, I felt it necessary to experience the whole story and background of the Resident Evil world. I even went so far as to purchase a Nintendo GameCube, just so I could play the Resident Evil Remake and Resident Evil Zero. Though Resident Evil Code Veronica X is not as keen on graphics as the most recent incarnations, it is still a quality gaming experience.
Summary: Code Veronica: X is, without a doubt, the hardest Resident Evil game in the franchise to date (and that includes the most recent addition, Resident Evil 4). This PlayStation 2 version is an improvement over the Sega Dreamcast version mainly because of longer cutscenes that help to explain the backstory of the Umbrella Corporation and Albert Wesker's involvement.
Summary: Since I haven't been able to play the remakes and newer Resident Evil Games on the Gamecube, I consider this my favorite. I played it on Dreamcast and would have to say the PS2 version is the better of the two. It added more cutscenes to explain the story, which I felt was good as it helped me understand what was happening. Graphics aren't too bad, and the voices were pretty decent for the characters. The game isn't without flaws though, as I will list a few. 1.
Summary: "Resident Evil Code: Veronica X" is a great survival-horror adventure game where you play as pretty college girl Claire Redfield for the first half of the game, and her top-notch cop brother Chris Redfield for the second half. Your mission is to stop a sinister biological-research company that has produced hordes of evil creatures in experiments. The story is fantastic, with some truly creepy and twisted scenes (this is NOT for kids!!
Summary: Those who loved, and enjoyed beating, the original Code: Veronica for the Dreamcast really shouldn't bother with this PS2 edition, which isn't really all that of a special edition. The only differences are that the graphics have been tweaked a little (although there are parts of the game where some of the graphics are rather choppy and are outshined by the DC version), and additional cut scenes that explain some plot holes from the original version.