Reviews and Problems with Resident Evil: Code Veronica X
Showing 1-10 of 27
Realm of Gaming
27 March 2009
Excerpt: The Resident Evil series is the most known and respected survival horror series on the market today. The Resident Evil series began on the Sony Playstation, and instantly became a smash hit. Several other titles followed, with some being regarded as great whilst others terrible. Resident Evil Code: Veronica X is a port of the Dreamcast version, titled similarly.
Excerpt: Whenever I play Resident Evil: Code Veronica X , I'm always reminded of something a character once said in a cartoon show I used to watch a few years back. "New packaging, same product. Losers." While Code Veronica X does not deserve the latter part of this statement, the first sentence found in it pretty much sums up my opinion of this game. Normally, a sequel that brings nothing new to a series will not necessarily harm the franchise.
Excerpt: Resident Evil: Code Veronica X isn't what I'd call a great game. But it's hard to criticize it for what it is. In my opinion it's really hard to judge the RE franchise at this point for conventions that it obviously has no intentions of significantly altering, for better or worse. Like any Capcom franchise, it is a tried and true moneymaking machine that is dedicated to the safety of its core conventions.
Excerpt: This sequel in the Resident Evil series, which first saw life on the Dreamcast console, details the events three months after Resident Evil 2 . While searching for her brother Chris, Claire Redfield is captured as she infiltrates the Umbrella Corporation's Paris office. She is taken to an island military base of the company and soon realizes that an outbreak of the notorious t-virus has crippled the island.
Excerpt: An interesting change to classic survival horror. Resident Evil Code: Veronica X is the best version of RE to date. In creating this game, Capcom kept the original formula of RE and threw in a couple twists. Instead of using still shots for every location, the entire game is now rendered in polygons. This allows the camera to follow the action, similar to Dino Crisis (Capcom), and eliminating most of the dubbed "Bad Camera Angles".
Excerpt: First released for the Dreamcast early last year, Resident Evil Code: Veronica is the fourth game in the Resident Evil series, but it acts more like a third game in a trilogy, resolving storyline elements that have been dangling since the original game. With its drastically improved graphics, more involved storyline, and larger scope, Resident Evil Code: Veronica easily makes Resident Evil 3: Nemesis seem like a brief side note in this popular line, as well as a faint...
Excerpt: Resident Evil Code: Veronica was released to rave reviews on the Dreamcast and now, almost a year and a half later, Capcom has ported the latest instalment of the surival-horror series to the PlayStation 2. In a curious move, Capcom also included a demo for their upcoming gothic action game, Devil May Cry, in the package. When the two are viewed back-to-back, Devil May Cry makes Resident Evil Code: Veronica X look like child’s play.
Excerpt: Making it's wide US debut on the Sega Dreamcast back in April of 2000, Resident Evil Code: Veronica was an instant success, and quickly soared to high mountains, as it became arguably the best title in series. The whole franchise has come a long way, first appearing on the Playstation and Sega Saturn back in 1995, Resident Evil was a game that had no parallel in every single aspect.
Excerpt: When I began playing Code Veronica I must admit I was slightly excited to be playing the game. With all it's good praises on the Dreamcast. I loved RE: 1 and 2. However, I never got around to playing Nemesis. The only problem I find in this franchise, is that although your hardcore fan of the series will say there is "No way that Capcom should change it".