Excerpt: Though the state-of-the-videogame-art is currently allowing for more controller options and outside-the-box gameplay ideas--case in point, the Nintendo Wii's forthcoming, motion-sensitive candy bar offering--, Real World Golf and its miniature club controller seem destined for the great big gimmick...
Conclusion: There's something to be said for the very literal way that Real World Golf approaches the core gameplay, and this could've been something worthwhile if the developer had built a full-featured game around that concept.
Pros: Feels more like real-life golf than any other golf video game, Fairly transparent interface makes it easy to pick up for the casual fan.
Cons: Weak selection of gameplay modes, Really terrible presentation, Novelty not worth the $70 price tag.
Excerpt: The GameTrak is an oddity. Gaming peripherals have come in many shapes and sizes over the years, but none have been quite as ambitious as this. Setting the device up takes a few minutes, with the gloves that connect you to the unit proving the most difficult to put on correctly.
Excerpt: The models aren't bad in Real World Golf , but the look of the golfers and the environment is not the focus of this game. The focus of the game is the simulation aspect, specifically the synergy with the GameTrak controller. The golfers are simply generic golfers, but they look fairly realistic.
Conclusion: The Gametrak itself as a piece of hardware is clever and has great potential (much like Sony’s own EyeToy), and it’s down to In2games as to how this potential is used. Darkwind (a fighting game) is already available, and other titles including Real World Basketball, Dance Mayhem and Sword Master are...
Pros: Amazing control method involves you in the game like no other, Your swing, matters
Cons: Makes some people feel like a rank beginner, Swapping gloves in multiplayer games is a pain, Annoying, sarcastic commentator and you need to turn the “test card” background music off, pronto