Excerpt: Ratchet & Clank are now well established on the PlayStation 2, with their action-platforming adventures proving entertaining for all ages. The success of the franchise has lead to a new game arriving every year since the original arrived in 2002, and late in 2005 the fourth game in the series hit the PlayStation 2, albeit in a slightly different form to usual. The platform elements have almost entirely been removed (along with Clank), leaving Ratchet to focus on combat.
Conclusion: To close, I enjoyed Gladiators, but it wasn’t an instantly gripping game. But I have a feeling that surely now Insomniac Games have run its course with Ratchet? And I’m sure it’s a fitting end (if it is - PLEASE don’t release a bloody Ratchet Kart....) to the series.
Pros: Fast, smooth and Furious, Nice level design, The usual fun weapons, co-op mode
Conclusion: With fast-paced action in mind, Ratchet: Gladiator is designed to be pick-up-and-play at its best. Simple controls, no-brainer environments and swarms of baddies to satiate the average gamer’s thirst for blood (or oil, in this game’s case), make for an affair of happy button-bashing for anyone looking to switch off when they switch on their console.
Pros: Short easy-to-navigate levels require no thinking, Robot helpers maintain consistent carnage, Visually impressive
Cons: No thinking involved may turn people away, Fiddly platform controls because of the action orientation, Annoying music
Conclusion: Der er 7 kommentarer til artiklen Faktaboks Medie PlayStation 2 Udgivelsesdato 23. nov 2005 Produktions�r 2005 Format PAL Udvikler Insomniac Games Udgiver SCEE (Sony Computer Entertainment Europe) Udl�nt af Nordisk Film Interactive Website www.ratchet-gladiator.com Se ogs�: PlayStation 2: Ratchet & Clank PlayStation 2: Ratchet & Clank 2: Going Commando PlayStation 2: Ratchet & Clank 3 PlayStation 3: Ratchet & Clank Trilogy PlayStation 3: Ratchet & Clank: A Crack in Time...