Excerpt: Ratchet & Clank is the first game in the stellar action/platformer franchise created by independent game developer Insomniac, a talented group know for their work on the platformer Spyro the Dragon series for the original Playstation. On this outing, however, Insomniac takes takes platforming to the next level, mixing traditional elements of the genre with explosive and addicting action. How good is the end result? Well, let\'s take a look.
Summary: Every now and then something comes
along to surprise you and make you rethink the definitions of game genres,
and Going Commando is definitely one of those games. Fun, exciting, innovative,
and almost never repetitive, it is one of the best total package games
I've seen in years.
Pros: Cool weapons, good level design, advanced AI, and a fun game all around.
Cons: No multiplayer? That's really all that's missing.
Summary: Sure you're basically just hopping
around and fighting stuff…but hey, you look good doing it! In the end,
Ratchet and Clank will qualify as an endearing title. The characters grow
on you, and the mission based play keeps things interesting.
Pros: Run, jump, and throw deadly eggs at your foolish enemies.
Cons: Platforming to its core, no multiplayer or destructible environments.
Excerpt: Ever wish you could have an arsenal of weapons and gadgets at your beck and call while playing a platformer game? Allow me to introduce you to your genie. Ratchet and Clank, the newest offering from developer Insomniac is about to grant every weapons freak their wish - a platformer right in their own backyard.
Excerpt: Secretly, I’ve always wanted a robot pal. Although it’d be nice to have my very own Terminator, I’m not unrealistic. Something manageable, like R2D2, would have been good enough. Sadly, I’ve recently been informed that Star Wars isn’t real and even if it was, it all happened in a time long ago in a galaxy far away. I can’t afford an Aibo, so things are getting desperate. I was planning on half-inching a spray-bot from the local Jaguar plant.
Excerpt: Leave it to the first game in a three game franchise to have the best box art. ItÃ¢â‚¬â„¢s been only two years since Ratchet and Clank first came out, and since then, we now have seen a total of three games. WeÃ¢â‚¬â„¢ve also seen Ratchet and Clank replace Crash, Spyro, and Jak and Daxter as the Sony platforming mascots.
Excerpt: Along the same vein, Spyro the Dragon creators Insomniac have moved out from beneath the shadow the dragon’s wings. After creating the best platformers on the PSX, Insomniac is pulling double duty creating a new franchise AND making it the best platformer available on the PlayStation 2.
Excerpt: There are a lot of platformers out there. They seem to come on the scene in a steady stream and then quickly fade into obscurity, undone by their lack of originality or by a host of fatal flaws. It's hard to be truly original in a genre that has been so done to death, but occasionally a game comes along that does a great job of doing things right, resulting in a fun gaming experience. Ratchet & Clank is one of those games.
Excerpt: Well, another year is about to close and with the Christmas rush comes the annual selection of our distinguished 'Game of the Year' award. I have to tell you guys, this is most likely going to be the hardest year ever when it comes to picking just one game that stands out as THE game of 2002. In the last few months alone, nearly five games have been released that deserve to be considered for the top spot. Among these titles is Ratchet and Clank.