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Ratchet-clank-size-matters.4244519
7.3 out of 10

Ratchet & Clank: Size Matters

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Reviews and Problems with Ratchet & Clank: Size Matters

Showing 1-10 of 27
Overall 6
6.0

Ratchet & Clank: Size Matters

GamesRadar
24 June 2012
  • Pros: Still a decent Ratchet game, Brings some cool stuff to the table, Wide selection of upgradeable weapons
  • Cons: Stiff controls, unresponsive camera, Hoverboard races are long, slow and tedious, Last few levels are criminally cheap
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Overall 6
6.0

Ratchet & Clank: Size Matters Review

PlayStation Universe
1 April 2009
  • Summary: Ratchet and Clank: Size Matters for the PS2 is full of merriment. Despite the glitches and flaws, when the gameplay is free from foreign or inappropriate elements, it is highly enjoyable. This game should be played by the faithful, constant, hardcore enthusiasts who were not able to get the game on the PSP.
  • Pros: Arrangement of different weapons and gadgets, Strategic gameplay, Impressive looking storyline
  • Cons: Camera problems, Poor graphics, Cut scenes that don’t intermingle with the game
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Overall 9
9.3

Ratchet and Clank: Size Matters

Playstation Illustrated
15 June 2008
  • Excerpt: Ratchet and Clank: Size Matters was originally released for the PSP a little over a year ago. Now honestly, I'm not sure why they decided now to port it to the PS2 now, but personally, I'm glad they did. I'm a Ratchet and Clank addict, but without a PSP I couldn't play it then. Size Matters opens with Ratchet and Clank taking a well-deserved vacation. They are relaxing on a beach. Now, of course, this vacation is going to get interrupted.
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Ratchet & Clank: Size Matters Review

VideoGamer.com
12 June 2008
  • Excerpt: I'm a big fan of the Ratchet & Clank games. The third PS2 game ranks as one of the best action games on the console and the debut PS3 effort, Tools of Destruction, is thrilling to play and stunning to look at. Last year's portable entry in the series, the aptly named Size Matters, also proved to be well worth the time of any Ratchet & Clank fan, but sadly something went wrong when brining it to the PS2.
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Overall 5
5.0
Gameplay 6
6.0
Graphics 5
5.0
Sound 6
6.0

Expert Review

Kikizo
10 June 2008
  • Conclusion: THE VERDICT: Knob gags are funny. The euphemism made with the original PSP version of Ratchet and Clank was even vaguely amusing. When it's ripped, forcefully, from its original home and forced into the alien territory of the home console the title just dies on its arse, becomes pointless, and doesn't even raise a smirk. I hate you, Size Matters, I really do.
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Overall 7
6.5
Gameplay 7
7.2
Graphics 5
5.3
Sound 6
6.4
Control 7
6.8
Addiction 6
6.0

Expert Review

PSX Extreme
1 May 2008
  • Excerpt: series has been one of the most popular and well-received franchises in video game history. However, every once in a while, even the best series can experience a bit of a trip-'n-stumble, and this is what happened with the PS2 port of
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Ratchet & Clank: Size Matters

NZGamer.com
29 April 2008
Overall 5
5.4
Gameplay 6
6.0
Funfactor 6
6.0

Ratchet And Clank - Size Matters

Digital Chumps
15 April 2008
  • Conclusion: Ratchet And Clank Size Matters was a very good and well received PSP game. The port to the PS2 is a disappointing one, as it seems to be about as rote of a port as one could do, with no additional features or visual enhancements. If you are a fan of the series, you've probably already played through Size Matters on your PSP or someone else’s, and if that's the case, you needn't bother with this PS2 version.
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Overall 5
5.3

Ratchet & Clank: Size Matters

Auracore MediaWorks
3 April 2008
  • Summary: A great portable title get tarnished in the transition to the PS2.
  • Pros: Same Ratchet & Clank gameplay; variety of guns; 'lombax' is still fun to say.
  • Cons: Guns feel useless; graphics are sub-par; lack of enemies; not enough upgrades to the weapons; audio problems; hover racing is boring as dirt.
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Ratchet and Clank: Size Matters

The Armchair Empire
2 April 2008
  • Conclusion: has always been about larger than life cartoon action. I thought about giving Size Matters some leeway because it is, after all, a PSP port but considering the two platforms are close to equivalent in regard to hardware I just can’t let it slide. been eliminated by way of the second analog stick available on the Playstation 2 controller. Sometimes it works and sometimes, especially in the later levels where the enemies are thick on the ground, it doesn’t.
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