Reviews and Problems with Ratchet & Clank: Going Commando
Showing 1-10 of 15
Ratchet & Clank Going Commando
10 September 2010
Excerpt: Da Introduction: "Get Ready to Kick Some @$$!!" Ratchet and Clank are back and this time they've gone commando! Get ready for the ride of your life as you blast your way through countless leaving a path of total destruction in your wake!
Excerpt: I think my biggest problem with Ratchet & Clank: Going Commando is that it sends sort of a mixed message. Keep in mind that I've never played the original, so I was going into this pretty much fresh.
Excerpt: As I've mentioned before, games often attempt to emulate Hollywood films. This is particularly true when it comes to sequels. For years now, Hollywood has operated under the notion that a sequel must take the first film and simply up the stakes in every way imaginable—more conflict, more explosions,...
Excerpt: This hasn't been a good year for sequels, especially ones I've been looking forward to. First there was Jak II , which turned out to be a whole lot of everything else, but not enough of the original. Then there was Rebel Strike , which proved to be as vapid and shallow as Paris Hilton.
Excerpt: Ratchet and Clank are back again in Ratchet & Clank: Going Commando . This new adventure in the series combines the greatness of the original game with a lot of new innovation, resulting in a game that fans will want to watch out for.
Summary: Insomniac's Ratchet & Clank impressed
many gamers when it came out last year, offering a mix of platforming and
shooting. The sequel, Going Commando offers much of the same satisfying gameplay
but adds a few new twists including more puzzles, additional weapons and, even
Excerpt: The sequel begins right where the first left off and wastes no time thrusting the uncanny duo back into a decently well-conceived story of many clichés and an occasional joke that's actually funny.
Excerpt: Mashing genres is all the rage these days. I use the word "mash" because more often than not the combination of elements fits, but you're still getting a couple different parts of different genres under the guise of a new game rather than the elements blending seamlessly into something that feels...