Excerpt: The opening menu presents players with some expected sights. A Two-player Versus Mode, a Time Attack Mode, Arcade Mode and the traditional Garage. The two Modes that should raise a few eyebrows are the Racing Life and Event Challenge Modes.
Excerpt: As condescending as it sounds, R: Racing Evolution is almost exactly what you'd expect from a 'serious' GameCube racer. While the game is also available for Xbox and PS2, Namco's Ridge Racer spin-off plays just like an entry level, user-friendly, jack-of-all-trades introduction into a foreign genre.
Conclusion: After the story mode has been beaten there is still lots to play through in RRE. The event challenge mode comes equipped with a hefty number of events. Each event must be unlocked with money (called RP in the game), but money isn’t too big of a problem if you’ve beaten the story mode.
Summary: Some problems are bound to arise when a developer makes some massive changes to its well-established franchise. Longtime fans are bound to be alienated (just ask the guys in Metallica) at the expense of acquiring new ones.
Conclusion: THE VERDICT: R: Racing Evolution isn't the next Ridge Racer by any means but is certainly worth a look. While hardcore Gran Turismo fans looking for an enormous amount of cars and extensive tuning options may not find what they're looking for in R: Racing Evolution, that shouldn't stop casual fans...
Excerpt: Looking to build on their Ridge Racer success, Namco goes back to the drawing board and adds a little sim to the mix. The result is R: Racing Revolution. Although it has a few tricks up its sleeve that spice things up a bit, R: Racing Revolution is a racer that has trouble keeping up with the pack.
Excerpt: I was one of those weird guys that actually liked Ridge Racer V. Most gamers took one look at the game's first-generation PlayStation 2 game flaws and instantly dismissed it as an inferior addition to the Ridge Racer franchise.