Summary: Great game, but I when I got the game case there was a small cut in the plastic on the back. Not really a big deal but I like my products to be in mint condition sometimes, otherwise definitely recommend game and seller.
Summary: One of the great things about the new Xbox Originals program is that it gives low-selling titles a second chance. And if you buy one Xbox Original, make it Psychonauts. Don't pick up the original version, though: it was plagued with technical problem. While the writing and narrative are done very well, the gameplay is also pretty good, too.
Psychonauts: very original and only slightly buggy
12 September 2007
Summary: Psychonauts is a very creative game in terms of its concept. Your play as Raz, a gifted young psychic who had escaped from the circus to become a psychonaut. Raz has to invade other characters psyches to unravel the mystery surrounding the psychonaut's camp. pros: Phychnauts allows the player to visit a variety of unique worlds, these words represents different character's inner psyches.
Summary: Psychonauts is an insanely creative game. In it, you are a boy named Raz who sneaks off to Whispering Rock Psychic Summer Camp to become a psychonaut. During the game you obtain abilities such as levitation, clairvoyance, psi-blasts (which is basically like your brain being a gun), and much more. You are led on many tasks which take you under a lake, to an insane asylum, and into many different people's minds, which is the best part. First off, the characters.
Summary: What makes a great game? Psychonauts makes a great game. What makes a great game sell, I have no clue. In Psychonauts you play Raz, a young psychic deturmined to become a psychic super agent known as a Psychonaut. Raz's Psychonaut child training camp is being taken over by a mysterious figure and raz is the only one to save the camp. The game has an odd visual style that seems to work with the game.
Summary: I love Psychonauts. The graphics aren't super new and flashy, but to be honest, it doesn't matter as much when the storyline is this compelling. I find that I love picking up this game. There are a few annoying parts, but generally any repetitiveness or frustrating parts of the game don't last long.
Summary: I heard about this game through a magazine - I think this game won an award or something. Anyhow I gave it a shot. It's good. It's certainly fun, and unique. The game has a very skewed look to it, and as I was playing it reminded me of "Day Of the Tentacle". Turns out, it was designed by the same guy/people! So that answers that.
Summary: Psychonauts is an odd game - odd in an utterly quirky and bizarre way! You play as Raz, and you have snuck into a psychic summer camp in the hopes of training to be the ultimate Psychonaut. The story follows the tasks you have to perform and the crazy bunch of characters you meet along the way. There are a few games out there that get the PS2 to push out some fabulous graphics. Unfortunately Psychonauts isn't one of them.
Summary: Upon hearing that there would be a new Tim Schaffer game I was a bit excited. The upon hearing it would be a platformer on the Xbox involving psychic powers, and psychology, my interest was peaked. However, it took me longer than a year to finally pick up this title, due to guilt. This is one of the best games the Xbox has to offer, and definetely the absolute best plaformer on the console as well. The story starts out simply enough, you are a gifted child.