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Psychonauts-54432.294071
8.0 out of 10

Psychonauts

The Psychonauts was released in PS2 on June 2005 that was create Read more

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Reviews and Problems with Psychonauts

Showing 1-10 of 51
Overall 9
8.5

Psychonauts Review – PlayStation Classics Corner

PlayStation LifeStyle
1 April 2013
  • Summary: Psychonaut out of ten.
  • Pros: Psychic-themed gameplay fits the title well, Smart, creative levels, writing and character designs, Very funny
  • Cons: Performance issues and glitches abound, Occasional camera issues
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Overall 6
6.0

Psychonauts

Adventure Classic Gaming
4 February 2010
  • Excerpt: Tim Schafer's classic adventure game Full Throttle was originally supposed to include an entire sequence in which the player would join the game's main hero Ben in a psychedelic acid trip after he ate a poisonous cactus. While that sequence was ultimately abandoned, the concept for it would return to Schafer's mind years later to become the inspiration for a different game—the first title to be created under his own label Double Fine Productions.
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Overall 10
9.8

Psychonauts

XboxAddict.com
22 June 2007
  • Excerpt: Tim Schafer and his talented colleagues at Double Fine have created the finest platformer available not only for the Xbox, but for all current generation consoles. How lucky you Xboxers are that you get to play it first. Psychonauts is a unique, fully realized world complemented with beautiful, artistically-minded aesthetics, addictive gameplay, and a touching regard for the humanity of its characters.
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Psychonauts Review

VideoGamer.com
16 March 2007
  • Excerpt: Few games go through four years of development and two publishers, and come out smelling of roses. Psychonauts is a game Microsoft no longer wanted as part of its first-party portfolio and despite positive word of mouth and much interest from the gaming hardcore, Tim Schafer's debut console project looked to be in trouble.
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Overall 10
10

Psychonauts Review

Softpedia
8 January 2007
  • Conclusion: Psychonauts remained in the public's conscience as the game that could have been the one. It was amazingly well received by reviewers, but had lousy sales. Nonetheless, it remains a game that needs to be played, so users must know what to look for in future adventures.
  • Pros: As I said, Psychonauts is all about the dialogues, and there are very few games than can come close in terms of acting and humor. Everything is amazingly funny and you find yourself talking with everyone just to see what are they going to say. This particular quality makes the seven years between the initial launch and the port to the Linux platform to become almost irrelevant. The poor graphical quality can be ignored when confronted with the amazing storytelling cap...
  • Cons: I've played the game on Ubuntu 12.04 LTS, with a GeForce 8800 GT graphic card and 302.17 drivers. I fiddled with all the options, but I constantly got some weird artifacts, especially because of the lighting and shadows. I'm not sure if this is a general problem or it's just me, but I have to mention it here. The controls are also a little bit iffy, for lack of a better term. The vertical axis starts reversed for some reason and it's at a different speed then the hori...
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Expert Review

RewiredMind.com
21 July 2006
  • Excerpt: I remember having a good imagination as a kid. I remember having two imaginary friends – Scruffy and George. And yet, it wasn’t until I first played Psychonauts that I truly remembered how amazing it was to just think as a child. Make no mistake though: Psychonauts is not a game for children, just a game based around the literal imagination of children – simple, and yet, insanely complex.
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Overall 9
8.5
Gameplay 7
7.0
Graphics 9
9.0
Sound 9
9.0

Expert Review

Kikizo
20 February 2006
  • Conclusion: THE VERDICT: For anyone who wants to experience how games can provide entertainment beyond the simple act of play, Psychonauts is one of only a handful of titles that can give you what you're looking for. It is a game that deserves not to be just played, but experienced, by everyone who loves videogames.
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Overall 8
8.0
Features 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 9
8.5
Lifespan 7
7.0

Psychonauts

Gaming Target
22 August 2005
  • Summary: No more collecting! In fact, I'm throwing out my baseball cards as we speak.
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Expert Review

cpugamer.com
5 August 2005
Overall 9
9.0

Psychonauts

Auracore MediaWorks
13 July 2005
  • Summary: Psychonauts and Tim Schafer set the bar that much higher for platformers everywhere.
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