Excerpt: where stealth is a necessity, it's always an option. And I have to admit, I do feel a certain sense of satisfaction when my creeping through ducts grants me the opportunity to gun down a couple of unsuspecting soldiers who were lying in wait for me to come nonchalantly strolling down that wide-open corridor.
Excerpt: Another month comes to a close, and another first person shooter is released. But what is the point, right? I mean no of these are gonna come even close to Halo 2 as far as greatness. The fact is that the only thing that is going to take Halo 2 from the top of the first person shooter mountain is going to be Halo 3 (the preceding announcement was paid for by the fine people at Bungie).
Excerpt: On a graphical level, Project: Snowblind shines greatly on the ailing PlayStation 2 console. While you’re not going to be presented with a Splinter Cell near-perfect look, player models and environments alike look very nice, and the particle effects displayed help bring the graphical prowess front and center. When it comes to audio, Project: Snowblind also delivers.
Excerpt: Project: Snowblind is set in the year 2065 and casts you in the role of Nathan Frost, a soldier in a peacekeeping force sent to Hong Kong to protect it from the expansionistic desires of a Chinese warlord. After fighting off a particularly frenzied assault by the enemy, you are severely injured while trying to save a compatriot from certain death. Certain that you have reached the end of the line, you’re in for a bit of a surprise when you later wake up a new man.
Excerpt: As of late, the market for First Person Shooters has been flooded with mundane, watered-down games that have left me wondering how a good and just God could allow these games to reach the market. Ever since the ground breaking release of Half-Life 2, there has not been an FPS that I would glean 50 dollars worth of fun from. As every new FPS came out, my spirits were crushed again and bit by bit I began to lose faith in the human race.