Excerpt: where stealth is a necessity, it's always an option. And I have to admit, I do feel a certain sense of satisfaction when my creeping through ducts grants me the opportunity to gun down a couple of unsuspecting soldiers who were lying in wait for me to come nonchalantly strolling down that wide-open corridor.
Excerpt: Another month comes to a close, and another first person shooter is released. But what is the point, right? I mean no of these are gonna come even close to Halo 2 as far as greatness. The fact is that the only thing that is going to take Halo 2 from the top of the first person shooter mountain is going to be Halo 3 (the preceding announcement was paid for by the fine people at Bungie).
Excerpt: On a graphical level, Project: Snowblind shines greatly on the ailing PlayStation 2 console. While you’re not going to be presented with a Splinter Cell near-perfect look, player models and environments alike look very nice, and the particle effects displayed help bring the graphical prowess front and center. When it comes to audio, Project: Snowblind also delivers.
Excerpt: Project: Snowblind is set in the year 2065 and casts you in the role of Nathan Frost, a soldier in a peacekeeping force sent to Hong Kong to protect it from the expansionistic desires of a Chinese warlord. After fighting off a particularly frenzied assault by the enemy, you are severely injured while trying to save a compatriot from certain death. Certain that you have reached the end of the line, you’re in for a bit of a surprise when you later wake up a new man.
Excerpt: As of late, the market for First Person Shooters has been flooded with mundane, watered-down games that have left me wondering how a good and just God could allow these games to reach the market. Ever since the ground breaking release of Half-Life 2, there has not been an FPS that I would glean 50 dollars worth of fun from. As every new FPS came out, my spirits were crushed again and bit by bit I began to lose faith in the human race.
Excerpt: First person shooters have established quite a presence in the gaming world within the last year. Perhaps it's the high that's still in the air from dynasty games like "Halo" or Metroid Prime." At any rate if you take a look around first-person shooters are slowly beginning to line the shelves in force at your local gaming stores.
Conclusion: One of the most appealing elements of PS is the shear open-ended gameplay. The game doesn’t force you to play a certain way. If you feel the need to play stealthy you can do that, or if you feel the need to go “guns ‘a’ blazing” you can do that too. But, there are some areas of the game where playing one way over another is beneficial.