Excerpt: For the longest time, it seemed that every modern first-person shooter I was playing dealt with World War II. While that's cool, as Nazis are pretty high on my disturbingly lengthy list of people who are fun to gun down, a bit of variety from time to time is good for the soul.
Excerpt: On a graphical level, Project: Snowblind shines greatly on the ailing PlayStation 2 console. While you’re not going to be presented with a Splinter Cell near-perfect look, player models and environments alike look very nice, and the particle effects displayed help bring the graphical prowess front...
Excerpt: As of late, the market for First Person Shooters has been flooded with mundane, watered-down games that have left me wondering how a good and just God could allow these games to reach the market.
Excerpt: First person shooters have established quite a presence in the gaming world within the last year. Perhaps it’s the high that’s still in the air from dynasty games like "Halo" or Metroid Prime.
Conclusion: One of the most appealing elements of PS is the shear open-ended gameplay. The game doesn’t force you to play a certain way. If you feel the need to play stealthy you can do that, or if you feel the need to go “guns ‘a’ blazing” you can do that too.
Conclusion: THE VERDICT: Snowblind is a fairly solid and entertaining FPS. Much of what it offers (augmentations, stealth and hacking) turns out to be a tad superfluous to the predominantly bullet-riddled gameplay, and can be easily overlooked by players.
Excerpt: Genre: Action Publisher: Eidos Developer: Crystal Dynamics Release Date: March 17, 2005 Buy 'PROJECT: Snowblind': Xbox | PC | PlayStation 2 I'm kind of on the fence about this one. It's likeable enough, but I may be approaching the burnout point on FPSes.