Summary: The first time I played a Prince of Persia game was probably sometime in the late 80's or early 90's on Windows 3.0 OS. Yeah, that was ancient! The graphics were horrible, the game play confusing and the action buttons not too efficient. Could barely get him to jump. A good 20 years later and we get "The Sands of Time." I was never a big fan of action games, but I was pestered into playing this one by my little brother.
Summary: I've played the entire Sands of Time trilogy, and this is still the most fun, because it's Prince of Persia at its purest before they felt the need to complicate themselves. You navigate the game's main character, the Prince, through an expansive palace, gaining sand powers and solving puzzles along the way. The story is easy to follow and the voice acting is entertaining. If you're unfamiliar with the plot formula, you're in for a nice twist.
Summary: I didn't start out liking this game. It took me quite a while to get into the game. I was put off by the lack of fighting. Yeah, there are monsters to fight, but they seem mostly an afterthought to add more challenge to getting sand refills for your dagger. Speaking of your dagger, that is the hook to this game.
Summary: This is a great game, the first in the series~be sure you have good platforming skills or don't mind working on them, because platforming is a HUGE part of the game. I can't wait to play the next two games!
Summary: Prince of Persia: Sands of Time was Ubisoft's first effort in a new Prince of Persia trilogy, which ended with the latest installment called Two Thrones. In this game the Prince must set things right after unleashing the sands of time, and also thwart the plans of the evil Vizier. Similiar to what Nintendo did with Mario, Metroid and Zelda, Ubisoft's revamp of the classic series takes the action-platformer genre in new directions.
Summary: Looking through some archives I realized that it has been 13 years since the original Prince of Persia revolutionized gaming and was an instant hit. Prince of Persia 2 - The Shadow and the Flame was bigger, better and the graphics were some of the best at that time. This was also the first time that a narrator that actually SPOKE was used in a game. I still remember my jaw drop when my speakers came to life, putting out more than just generic sound...
Summary: Breathtaking and beautiful, The Prince of Persia: The Sands of Time is a masterpiece of a game. You play as "the Prince"...of Persia (seriously,our prince is nameless). He is the youngest son of the king Sharaman of Persia, and he is willing to prove his worth. So during a raid on a city, he sneaks into the temples and nabs a mystic dagger. He presents the dagger to his dad and the Vizier recognizes it as the dagger of time.
Summary: You know what makes it even more classic? It is totally underrated. This is another game that was near perfect. It captured the original Price of Persia essence in 3D without compromising tradition. You're still dealing with spikes and gaps and high walls, but the Prince has all the tricks he needs to overcome these things...and...he can turn back time. Timeplay is fantastic in this game. It works extremely well and is very useful 99% of the time.
Summary: Hi there, Prince of Persia here - yes the one from 'Sands of Time', and NOT the nefarious pretender in 'Warrior Within'. I hear people comparing me to Kratos, so I took a look at 'God of War', which by the way is a great game but certainly NOT better than 'Sands of Time'. Here are my impressions. - As you know, I'm from Persia, the great empire that in its 7000 year history invented the cuneiform, wine, composite bow, bronze smelting, and iron weapons.