Reviews and Problems with Prince of Persia: The Sands of Time
Showing 1-10 of 15
Tatiana Montenegro, Amazon
11 February 2013
Summary: I bought this game 'cause I saw the movie with Jake whatshisface and I was like okay, I'll play the game. the game is obviously nothing like the movie really, but its a pretty okay game. the controls can get really irritating and you can fail like a thousand times before you realize what you are doing wrong. the story is blah but I haven't finished playing it. that should say enough about what I think about the game.
Summary: I can understand why someone who played this game in their childhood would have the warm and fuzzies. The relatively fluid combat system felt pretty solid considering the date of release. I like puzzles. However, when you're at the 25% mark and you can't help but think about whether or not you want to study for finals you don't really need to study for, this should be a red flag.
Summary: Alright i don't see what the big deal about this game was. First, it was way too unnecessarily difficult. It was a cool idea, and persian women are beautiful; but everything was a hassle. For example, the only way to kill someone is to "absorb their sand" after you knock them down. Easier said than done when your surrounded by zombies that keep blocking, and attack you when your trying to absorb a fallen apponents sand.
Summary: Well, I started Prince of Persia: The Sands of Time late Thursday/early Friday. Here it is late Friday/early Saturday and I just finished the game! Dude, that really was a seriously short game! It was mostly fun, though it features a lot of unbalanced battles at the start that can be very frustrating.
Summary: its pretty..u can walk on walls...thats about it...but why...why.....its a game made by the french set in persia with british voice actors..in america....okkkeday..... and the gameplay is boring...ill go on record saying jumping on poles is not entertaing...the fighting is ok, and it was a good choice of not making it a button masher...u hold the block button for awhile and walk around till u find a opening, then u attack...its good fighting.
Summary: I read the overwhelming amount of glowing reviews for this game, both by Amazon members, and professional reviewers, so I thought that it would be a safe buy, a guaranteed great time. While I wasn't totally disappointed, the game failed very much to live up to the hype. First off, the good points: the graphics are smooth and well done. The environments are detailed, and often very beautiful.
Summary: The graphics was one of the main reasons for getting this game. The acrobatics are awesome as well and so make the game more fun... until you start reaching levels where you can't beat anyone - you can't save the game - and when you get sick of trying to beat them and turn off the system, you've got to start the level all over again. Two buttons for fighting sequences just doesn't seem to be enough.
Summary: I actually bought this game when reading a review of it. Ubisoft is pumping out some very good games this year but i DON'T recommend buying this one. There is no problem with the graphics. They are awesome every thing is fluid, from running on the walls to gymnastic flipping on the horizontal poles. The charecter physics are great. The camera is tricky sometimes but once you get the basics of what is physically possible on the game you work past the flaky camera.
Summary: To briefly summarize my opinion of this game: DO NOT BUY IT. Rent it, for sure. But do not go to the store and shell out nearly $50. First of all, as others have pointed out, the game is fun yet simple. There isn't a whole lot you can do, especially with regards to fighting. You can obtain a few time-manipulation abilities, but for the most part the fights involve pressing one or two buttons over and over again.