Reviews and Problems with Prince of Persia: The Sands of Time
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Gaming Addicts Network
4 August 2005
Excerpt: The Prince of Persia series is one that has been around for what could be considered “ages”. It’s seen installments on the NES, the SNES, the GENESIS, the GAMEGEAR, and even the GAMEBOY, not to mention installments on PC and MACs. So when Ubisoft brought a title to our current consoles, it was almost kind of like a piece of gaming history was being brought into this generation, especially considering the first Prince of Persia game was released more than a decade ago.
Pros: + Fluid and responsive game play and controls.
Excerpt: 2003 was a great year for Ubisoft. Prince of Persia: Sands of Time was just one example of their successes. How does our nameless royal hero stack up against the other giants Ubisoft created? LetÃ¢â‚¬â„¢s just say that this game wonÃ¢â‚¬â„¢t be left in the sands. Prince of Persia: Sands of Time is a next part of the Prince of Persia series, the nearly famous series that started in the 16-bit era. The series eventually saw Prince of Persia 3D, which really stunk.
Excerpt: Jordan Mechner came up with something good way back when, and when this second 3D update of Prince of Persia was announced, I was scared. Very scared. I had played the PC update that was released a few years back and am only just coming off the anti-depressants. For those of you that don’t know, Prince of Persia was essentially a platform game that looked far too good than it had any right to and played like an absolute dream.
Excerpt: Prince of Persia: The Sands of Time looks good, sounds great and does everything in between just right. Although the game shares its graphical engine (or at least pieces of it) with Splinter Cell , PoP takes a less realistic approach in its graphical style. Character designs, which admittedly get a little repetitive after seeing your 10th sand warrior in a row, look great. Animation is also top notch, especially when the prince begins to break out his acrobatic moves.
Conclusion: The Sands of Time is an excellent addition to the series and only the lack of subtitles puts a dent in the rating. The addition of the original Prince of Persia as an unlockable extra is a very nice touch though.
Excerpt: More than a decade ago, Jordan Mechner made a game featuring a turbaned man running through dungeons, making death-defying leaps, evading traps, and dabbling in more than the odd bit of swordplay with enemy soldiers – all to get back the woman he loved. The graphics were pretty ordinary by modern standards, the story was not exactly one to rave about, and the music sounded downright tinny.
Excerpt: Unlike past 2D titles though, this one includes the above-mentioned narration. The narration continues throughout the game as the Prince constantly tells his story. If he dies, he calmly states "No, that isn't how it happened." If he solves a puzzle, he continues his story. The player isn't forced to sit through this dialogue while the action stands still. Instead, he can usually continue with the game as it goes on.
Excerpt: Every now and then, we play a game that feels a little bit different. Exuding confidence and style, they are hard to forget or stop playing. They stand proud above the competition, benchmarks in their own right and examples of what can be achieved. I’m not just talking about good games, I’m talking about ten out of ten games – the best of the best. The Prince of Persia: The Sands of Time is one of these masterpieces and your game collection shouldn’t be without it.
Conclusion: THE VERDICT: Amazing controls, realistic, vibrant and super impressive graphics, ambient sound as well as some thrilling music, combined with innovative ideas and innovative puzzle, time-orientated gameplay. You can unlock both POP 1 and 2! This game is a gem by any measure. UbiSoft has done well with this one and we hope that a sequel is just as rich if one gets made.