Summary: I just started this game last night for the first time. I am enjoying it a good deal. :) Graphics: Great! Controls: Good, but my only huge complaint is that I really wish that you could use the joy stick. :/ Camera: Same as Resident evil games, which is fine but, I kind of wish I had a little control. Combat: Terrific! I love the lock on button. Makes fighting multiple enemies easy and smooth. Story: Yep! :) Dubbing: Terrible and laughable!!
Summary: I'm not a big fan of the archaic Resident Evil controls and gameplay, but Onimusha manages to utilize the control scheme for a faster paced action game with some adventure and puzzle elements. It's very satisfying, and if you can find it for the right price, it is certainly worth it. Some may complain about the length, so I don't recommend spending more than 10 dollars on the game.
Summary: When I saw this, it looked like a Resident Evil-type game, only instead of zombies, there's demons and instead of guns, you use swords. I picked this up the other day and now I'm ready to give you, my loyal fans(if I have any), my opinion of Onimusha:Warlords. Now to start off, the graphics are a thing of beauty, even if the game's about 2 or 3 years old.
Summary: I really had no idea what to expect going in, with this one. On one hand it was produced by Capcom, one of my all-time favorite publishers, and even they had seen enough potential in it to immediately produce a sequel. On the other, if just due to the period in which the game was set, I was immediately confusing it with Nobunaga's Ambition, a military simulation game that's had about 1500 sequels and dozens of imitations in the decade or so since it was first released.
Summary: This is a fairly fun adventure/RPG game, and defenatly worth the [$$$] that it costs. I haven't played throught the entire game, so I don't know then entire story, but I was impressed with what I saw. The graphics are top of the line, and what someone should expect from a game on one of the current consoles. The game plays through smoothly and can get you hooked if you give it a chance.
Desired FX "Call me Don. It's shorter than Is..., Amazon
6 March 2002
Summary: I'm not big on battle strategy unless I've got time to think--in a game like this one, I charge the enemy and pound buttons until the enemy is pulp. Or I am. Which happens a lot. In this game, when you're smashed to dust somewhere around 5 times, the game hands you a free pass: the option to play in "easy" mode. Don't get me wrong--I still die on occasion, but without this mode, the game would have been unsurmountable to a player of my skill (and I use the term loosely).
Summary: This is a great game if you manage not to trash it out of anger and frustration. Monsters are tough, powerups and save points scarce, and there is that infamous timed water puzzle that will make you want to smash your PS2. This has to be one of the most difficult games to beat I have played (together with GT2); no comparison with the game's close cousin Devil may Cry, which I beat without cheating in a less than 5 hours.