Reviews and Problems with Onimusha 2: Samurai's Destiny
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onimusha 2: part of the series or not
15 September 2009
Summary: i have bought and played every onimusha game that capcom have made. I didn't feel this game lived up to it's previous game or it's later ones, i liked that it followed the basic theme that all the onimusha games had and it would have been a good game if it had used the same characters as were used in all the other games, i do feel however that the new characters created a better storyline.
Pros: good storyline
Cons: not very well thought out and very complicated to understand
Summary: People always said the Onimusha role is more handsome than the second one, but it's not the problem for me. However, I sill like first one more than second one because the item exchange process is [bad] and unstable in this game. The ending is [bad], too!!! You will feel to fight with final boss like demon may cry, but with less challenges. You only need to do the stupid shoot for the final boss, and wait for the ending.
Summary: The first Onimusha was a lot of fun but this one is sort of a bust. Half of the playtime is spent retracing the steps of the first game and killing the same monsters. The fighting is just as fun and satisfying, but for some reason, the collection of souls (which if you don't know, levels-up your character) is very tedious--battling these same enemies and recycled bosses quickly becomes boring.