Excerpt: When Obscure: The Aftermath came in, it took me a few minutes to remember its predecessor, so I guess it was aptly named. But when I did, I pulled up the review and was surprised at the score, I remembered liking it a bit less than the score would imply, but how did this sequel pan out? Visually, the game isn't bad at all, especially seeing as it is on the only previous-gen system that is still going strong.
Excerpt: Being a fan of the horror movie genre, Obscure seemed like a game right up my dark, dank alley, especially when you consider its tag-line of “the first action game created in the style of teen-horror movies.” Unfortunately, this odd blend of survival horror and adventure genres left a few things to be desired. But I’ll get to those parts later, because one of the departments this game did not lack in was visuals.
Excerpt: One of the most undeservedly overlooked survival horror games of the last generation (if not the last decade) is the excellent, if ironically aptly titled
. That game (
which I reviewed here
) has gamers playing as one of four high school students, uncovering a mystery that just keeps getting deeper as the story progresses –
with teeth, if you will, or
Silent Hill: The High School Years
Excerpt: Obscure is to survival horror games as Scream was to teen horror flicks. With a cool two-player co-op mode and a bargain basement price, this is one of those "sure to be a cult hit" games that some gamers are going to really enjoy, and others will probably find pretty decent. If you've played a lot of horror games, you should really check this one out. And don't let the Sum 41 put you off.
Excerpt: Obscure is $20. Yes, $20. In a page out of Visual Concept's book, Dreamcatcher decided to gain a foothold in the market by selling its title for a crazy low price. Fans of survival horror who have already played RE to death, might want to stop reading and go buy this disc on that fact alone.
Excerpt: While Dreamcatcher Interactive's Obscure does absolutely nothing to propel survival/horror gameplay to the next level (fall back to the last level, maybe), at least they put a novel twist on it then set it at a "value price" to make it worth a zombie-bashing gander.
Conclusion: As for replay value, you’ll probably only play ObsCure once, which should take you five to seven hours to beat. You will unlock a few goodies (including the worst “making of” ever made) but once you’re done messing around with those things, you’ll probably never touch ObsCure again. ObsCure is simply your average survival horror game. It can be a lot of fun to play, but it doesn’t bring anything groundbreaking.