Conclusion: It’s a fairly typical romp, Nightshade’s plot, with a number of parties racing for a powerful item. The whole thing is presented through a number of cut scenes, some in-game and others as CG. It takes on a very comic book-like vibe in how the plot unfolds. While not overwhelmingly engaging it gets the job done, though the story can get a bit dull making it tempting to hit a button and skip the dialogue scene to get back to the action.
Excerpt: 2002 saw more than a few updates to classic games, and Sega's Shinobi upgrade that saw Hotsuma and his world make the leap into 3D was certainly one of the higher-profile updates. The problem was, most of the attention lavished on the game wasn't for good reasons. Developer Overworks' treatment of the series was somewhat faithful, but the jump to 3D did more harm than it ever did good; an incredibly high difficulty level, cheap deaths and a camera that never seemed to...
Excerpt: Dangerous curves and all of the killing a player can ask for. SEGA released Shinobi on PS2 in November of 2002. Now, (2 years later) they release a follow up to the story of Hotsuma. In Nightshade, you play has Hibana (a corporate assassin). Hibana’s mission is to recover the shards of Akujiki (the cursed sword). To do this, Hibana must traverse demon-infested cities with only her sword, a handful of shirikens, and her Ninjitsu skills.
Excerpt: One of the most recent gaming trends has been taking old franchises from the 8 and 16-bit days and adapting them into current 3D games. The results have been mixed, with most titles, like Maximo and Castlevania turning out to be solid, but less than perfect games. In 2002, Sega brought back one of their beloved classics, Shinobi to mixed reviews. The game was thought to be too hard, and it wasn't much to look at either.
Excerpt: In 2002, Sega revived one of its classic franchises when it released Shinobi, a pure arcade-style action game featuring incredibly challenging missions and unique play mechanics. This new Shinobi bore little resemblance to the classic games that shared the same name, but it remained faithful to the spirit of its action-packed predecessors.
Conclusion: THE VERDICT: Kunoichi does the job well. It significantly improves on Shinobi's formula with better visuals, level designs, music, and a couple of cool extras. It's also a very fun game to play and poses quite a challenge even to Shinobi vets. It's clear that Sega Wow learned from Shinobi and were dead set on improving on it. Here's hoping that there's a Kunoichi 2 in the future, because Hibana is one character Sega should continue pushing.
Conclusion: Auch hartgesottenen Power Rangers-Fans ist dieses Spiel nicht zu empfehlen. Der geringe Umfang von unter 10 Stunden Spielzeit ist dabei nur das kleinere Übel – demotivierendes Gameplay und primitive Grafik lassen einfach keine Freude aufkommen. Die Steuerung ist o.k., angesichts der Probleme in den anderen Bereichen spielt das jedoch eine untergeordnete Rolle.