NHL 2004 (PS2): Fast and furious, but also infuriating!
22 May 2005
Summary: Hockey is, by it's nature, a fast game. It's easy for the casual viewer to completely lose track of what's going on at any given moment. So how would a games manufacturer cope with this? Would they go for making the game as realistic as possible, and leave the poor player to try and keep up with the action, or would they slow down the game and make it more playable? You probably won't be surprised to hear that EA went for the former approach.
Pros: Realistic, Fast-paced, Exciting
Cons: Very difficult to keep up with, Can be difficult switching between offence & defence
Summary: This game adds a cool new mode called Dynasty Mode where you get to control a team from their player contracts to the ticket price. The flip side is the buttons and the gameplay have been changed and it's confusing as heck and it doesn't work nearly as well. In Dynasty mode, your players will be so terrible for so long that even the biggest fans will be furious at their %50 passing rates.
Summary: So waren die ersten Empfindungen, als ich endlich, am 02.10., dem Tag des Erscheinens des neuen Ablegers der langlebigsten EA Sports Reihe NHL 2004 für die Playstation 2 in Händen hielt. Die Gerüchte über die neue Ausgabe waren vielfältig und positiv, die Änderungen zu den Vorgängern sollten endlich mal wieder einen neuen Kauf voll und ganz rechtfertigen. Ist es wirklich so?