Summary: I will start with the cons. For new players to the game (so far that is my only perspective) there is too big a difference between the junior varsity and varsity levels. I have not yet tried the more advanced levels. But as a player that mastered the pro level Maddel 06, I had a hard time beating Hawaii with USC in the varsity level. That brings me to my second complaint, bad teams are better and good teams not as good as you would expect, i.e.
Summary: Having been a fan of NCAA Football since its conversion to PS2 I keep hoping that EA will fix a major flaw in its dynasty mode, but they haven't. The game's standard has always been 5 minute quarters. Playing with 5 minute quarters in the dynasty mode will yield the top defense in the nation with an offense that is ranked 100. You just don't have time to rack up the huge offensive numbers, while the lack of time keeps you defensive numbers high.
EA just doesn't get it: It's the little things that make games great!!!!
Chuck O'Brian "The Game General", Amazon
3 August 2005
Summary: EA has the best gameplay for sports games ever, PERIOD!! But why does EA do this every year? They grab our attention and money with these hot new gimmicks, but they forget about the little things that make sports something more that just a game. When you are playing in the National Championship you want it to feel that way. In this game it feels like another regular season game. EA needs to start creating post season atmosphere for their games.
Summary: This game reminds me a lot of Madden '05. The game speed is around that of Madden instead of NCAA '05 which was very slow. The running controls are outstanding and easy to use with the incorporation of the right analog stick. The race for the Heisman has you not only concentrating on winning games and moving up in the polls, but also on your performance. The dynasty mode is always an excellent mode for those of us with a little more time on our hands.
Summary: I wrote scathing reviews of Madden 2005 and EA --both deserved in my opinion. ESPN 2k5 was superior to Madden 2005 in every area. EA clearly took notice of the widespread disappointment in last year's NCAA and Madden games --and even though they'd never admit it, that they got knocked-out by challenger ESPN. The good news is, that their NCAA line of games is usually the model for the pro game to follow in the same year.
Summary: There are some negatives and postives for this game. The Race to the Hiesman mode is ok but it starts to quick. You do one drill and then you get a scholarship, go to a team and play the first game. You are automatically teh starter. So it is kind of dumb that you dont have to prove anything. Many good things w/ this game are the depth of the game. There are so many game modes, teams, players and detail involved, Hats off the stadium designers as well.
Mike Hart is the bomb not desmond howard "poo..., Amazon
17 July 2005
Summary: Hey, this game is still the best out there but it has lots of room for improvement. I'm not going to say what is good, but rather what is not. The load times for this game are horrible, wether it be simulating games during the season or recruiting. The options in the create and school and player mode are the same they have been for like 5 years now. There are a few new options for accesories but there are no new face mask options etc.
Summary: Frankly, I was disappointed with the gameplay of NCAA '05. The balance in the passing game felt completely wrong, making it unneccessarily difficult to actually complete a pass and near impossible to even throw the ball while on the run. Plus, the new features added more of an aesthetic charm to the environment rather than truly improving the gameplay. Thankfully, '06 brought the series back where it belongs.