Summary: Last years version of the game was okay at best. One could bomb the ball up and have your reciever snag it about 3/4 of the time. This year, this is not the case....its worse. The playaction deep bomb is over done. I have played six games on Hiesman and have broken every school & game record by nearly double. The great part is the recievers will catch the ball in stride, but the DBs fight over the ball and knock eachother out of the play!
Summary: i started playing NCAA Football with the 2004 game and the leaps from '04 to '05 where amazing! now, like many people have said its kinda half assed. if you are looking for a good football game look into '05 its was better than '06. and here is why.... first off the one thing that '06 has that i truely love (this is the only thing that you can argue makes it better) is that you can graduate your heisman race player to the pros and play with him in maden. PIMP!
Only recommended for hardcore football gamers, especially college fans
3 August 2005
Summary: NCAA Football has always been a game that I usually buy for two primary reasons -- 1) to keep myself occupied until Madden comes out, and 2) to obtain realistic draft files which I can import in my Madden dynasties. Each annual version of NCAA has its ups and downs. I'd say this year's version is an improvement over last year's version, but not by much. The most important improvement is gameplay.
Summary: After playing NCAA 2006 I must say I am a little disappointed. I thought the game did not live up to hype. I've broken down my thoughts below: PROS: In-Season recruiting is a big boost to Dynasty mode. It gives schools who fail to make a bowl game a chance to improve by making it possible to land a couple of recruits before having to use their pathetic amount of prestige points to try to fill their roster.