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NBA Live 10

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NBA Live 10

NBA Live 10 is a game developed by EA Canada and published by EA Sports for the PS2 game console. The game features several innovations to the core gameplay experience and online game modes. NBA LIVE 10 brings renewed focus to the long-running EA SPORTS basketball franchise. The groundbreaking Dynamic DNA service, driven by Synergy Sports Technology, will make a return in NBA LIVE 10, with improvements that will allow players to connect their game to the NBA season.

Features

NBA Li…

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NBA Live 10

NBA Live 10 is a game developed by EA Canada and published by EA Sports for the PS2 game console. The game features several innovations to the core gameplay experience and online game modes. NBA LIVE 10 brings renewed focus to the long-running EA SPORTS basketball franchise. The groundbreaking Dynamic DNA service, driven by Synergy Sports Technology, will make a return in NBA LIVE 10, with improvements that will allow players to connect their game to the NBA season.

Features

NBA Live 10 was shown off during an EA “Playing with the Pros” event in the Burnaby complex near Vancouver in Canada in mid-July and features improvement on the five-on-five gameplay and video-on-demand elements with the ESPN feed as well as a new and fresh commentary by Marv Albert and Steve Kerr. The user interface is has been tweaked to be culturally relevant (to the NBA environment) and a bit edgier and every arena is authentic to some degree. The atmosphere has been mimiced to optimal levels. The game also includes signature sound effects and new animations during stoppage in play. In addition to the upgrades to the arenas, there have been improvements to the player models with new player lighting and shadows. The control scheme has been addressed as well and the game sports improved controls, and the AI has been also tweaked to keep to par with expectations. Some other changes include moving all the shots to one button (a player's body position will determine the type of shot that goes up). Player movement has been addressed, not only on the ball-handler, but off-ball movement as well. More than 150 new moves have been implemented, and new levels of player motion are dependent on real-world tendencies.

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