Excerpt: Without a doubt the most realistic basketball game out there. A never ending of options and gameplay. Franchise mode is next to none. Supper intuitive AI, and the zone deffense is a great perk. Sega continues the 2K series with a quality follow up to this franchise. Diehards will not be dissapointed. This is as close to playing in the NBA i'll ever get.
Conclusion: There aren't too many basketball titles on the Cube, but of those available, this is the best overall. Whether you like the deep play of multi-season franchise play or want a quick arcade game of 3-on-3, NBA 2K2 has you covered.
Conclusion: The big question that NBA 2K2 raises is "What should a basketball game be"? The deep philosophical roots of this question require much introspection and research, and this is not such a forum. However, graphically NBA 2K2 begs NBA Live 2002 to "eat my shorts" (this I overheard while lunching at Nobu). It could be argued that the character models could use some sprucing up, and maybe Shaq's head resembles a turnip, but otherwise flawless is the descriptive term to use.
Excerpt: Basketball sims have become quite popular as of late, unfortunately, with the exception of one (NBA 2K2) pretty much every ball sim on the market is an overall flop. NBA Live 2001 was a good first attempt, but not different than its PSX counterpart, gameplay wise. It was even worse for Live 2002 as it was nearly identical to 2001. Sony's Shootout games were a travesty better left un-spoken of.
Excerpt: Le 8 mars semble être décidément la date du moment pour tous les gamers, avec la sortie de MGS2, Sonic Advance ou encore NBA 2K2. Une date que tous les amateurs de sport vidéoludique ont sans doute noté avec vigilance depuis l'annonce officielle de la date de sortie du jeu en décembre dernier. Sega remercie une nouvelle fois les fervents défenseurs de la Dreamcast en leur offrant un véritable bijou dans le domaine des simulations de basket.