Excerpt: I've always found motocross games to be fun. Even though I have not real time experience with the sport (the extent of my knowledge stems from seeing the movie 'Motocrossed' on the Disney channel), the games usually offer a fun experience. At the top the heap has always been the MX series from THQ. MX Unleashed , the latest in the series, offers a fun experience that should appeal to both MX fans and people who have only seen 'Motocrossed'. MX Unleashed looks great.
Excerpt: Rainbow dives in and pulls out a few of their tried and true innovations from their past releases. Pre-loading for jumps is here, using a press down on the analog stick at the base of the jump and a flick up at the zenith to launch the player farther and faster than normal. Rainbow also brings back their multi-faceted point/reward system. Every trick you pull off in Career Mode earns you points. These points can be used to unlock any of the “extras” found in the game.
Conclusion: So, simply put: MXU is just about the most fun we’ve had on two wheels since Vice City. The clutch control and the handling, that strikes the perfect balance between arcade and sim, makes it easily accessible but difficult to master – and happily for once in an MX game, racing, skill and having fun come to the fore as opposed to the more common need to trick & stunt your way around the courses - you really have to ride the bike rather than just steer it left and right.
Pros: The clutch., The handling and physics feel right., Tight, competitive racing., Well designed and challenging courses., Huge freestyle maps., Horrendous looking crashes!, Bonus vehicles including… a, !
Cons: Only 8 riders per race., Much like riding a real bike, you always seem to come off worse in collisions - OUCHY.