Summary: Pleae, someone tell me are these motorcycle simulations realistic in that you have to counter-steer like real riding? I couldn't use an arcade m.c. game because you steered it like a car. Which is better - GP3 or Tourist Trophy? (for PS2) I had to enter a fun rating number to be able to post this, although I've never seen these games/simiulations.
Summary: MOTO GP 3 still seems to be the top of the few PS2 bike racers but does it really set the heather on fire? The game is essentially an F1 game on bikes, except that you go around the bends slower and the bikes tilt to the side [check out cockpit view]. Slam on the gas and your bike does a wheelie. Can't do that in an F1 car! GP 3 has the compulsory Arcade mode. Pick a bike and a track and go for a spin.
Silas Wegg ""I don't know why Silas, I do..., amazon.co.uk
22 August 2003
Summary: I expected the 3rd installment to have been so much better than this! The gameplay is more or less like the original with your rear tyre spinning out all over the place, making smooth riding impossible. The graphics are better. The cockpit shot in the rain is quite stunning, but rather redundant as you can't see tight corners whatever the weather, only what's directly in front of you.
Summary: ¿Cuáles son las diferencias principales? Sobre todas aquellos que afectan a nivel físico de la moto. Por ejemplo, en el modo arcade si nos pasamos en una curva y nos salimos podremos girar tranquilamente y volver a la pista sin problemas. En modo simulador si entramos pasados en una curva nos iremos al suelo de continuo. Evidentemente, tardaremos bastante en recuperarnos en ese caso y perderemos mucho más tiempo de lo habitual.