Summary: Well, Deception probably has the greatest opening sequence that I've ever seen in any game, whether it be fighting game, racing or RPG, and the endings are really awesome. Other than that, the core gameplay hasn't changed much from Deadly Alliance aside from combo breakers, and that's not such a good thing in my mind.
Summary: This review speaks only of the special additions, not the game itself. With that said, for MK fans who have not picked this up and are considering, I say it's definitely not worth your money. It has three features: the MK character cards, the MK 1 arcade game, and the history of Mortal Kombat video from Deadly Alliance.
Summary: It's a great game, I think there may be too much blood since the same quantity appears with each blow, it would improve if the ammount of blood depends of the blow and the place it connects. The idea of each character having up to 3 combat styles makes the game more diverse and can add a bit more of strategy when fighthing, just like the 2 extra games.
Summary: Remember back when Mortal Kombat was just about fighting and unrealistic gore? Then the developers got more creative and...behold! Mortal Kombat Deception. The fighting mode in MKD runs on about the same engine as Mortal Kombat Deadly Alliance, but with a few changes, most of which I welcomed (the combos work easier). The backgrounds are innovative...you can bash people through walls and through floors and into death traps..
Summary: This was the first MK title I ever bought, the previews were just too darn sexy to resist. I'm normally more of an RPG fan, so I was really excited about the Konquest mode. I had a lot of fun running around collecting Koins and unlocking stuff, getting tutorials of characters (Karacters, even), and generally beating the stuffing out of all who opposed me. Until I got to Edenia (one of the last worlds) and had to fight an uppity wench by the name of Tanya.
Summary: So here we have it, the next installment of mortal Kombat in the legendary series, probably the best selling beat 'em up game out there right now. I have always been a huge fan of MK. The good points and improvements are as follows: This time MK have brought back some faces from the past from MK 2 and 3 and this time they are bigger and better. They have also brought some new characters in the game. What would an MK game be like with no fatalities?
Summary: First of all, I'd like to say I'm a major Mortal Kombat fan, I always played the games in the arcades with my Dad. I know a good game when I see it an Deception...? Not sure. I thought the effects were pretty sad, I mean they make the menu look all snazzy and pretty and you're like, awesome! But when you actually play the game I found the graphics were pretty sad compared to Deadly Alliance. My example?
Summary: I had very mixed thoughts about this game when I got it for Christmas. I am a fan of Deadly Alliance, and I noticed that many of the great features from Deadly Alliance were kept, while some of them were not. Lets start with some pros first. Deception still has the three-style fighting system, which really makes for some interesting fighting. I love how you can execute combos that span three fighting styles.