Reviews and Problems with Mortal Kombat: Deception
Showing 1-10 of 41
Zachary S. "Game On!", Amazon
12 October 2007
Summary: Well, Deception probably has the greatest opening sequence that I've ever seen in any game, whether it be fighting game, racing or RPG, and the endings are really awesome. Other than that, the core gameplay hasn't changed much from Deadly Alliance aside from combo breakers, and that's not such a...
Summary: Remember back when Mortal Kombat was just about fighting and unrealistic gore? Then the developers got more creative and...behold! Mortal Kombat Deception. The fighting mode in MKD runs on about the same engine as Mortal Kombat Deadly Alliance, but with a few changes, most of which I welcomed (the...
Summary: This was the first MK title I ever bought, the previews were just too darn sexy to resist. I'm normally more of an RPG fan, so I was really excited about the Konquest mode. I had a lot of fun running around collecting Koins and unlocking stuff, getting tutorials of characters (Karacters, even), and...
Summary: First of all, I'd like to say I'm a major Mortal Kombat fan, I always played the games in the arcades with my Dad. I know a good game when I see it an Deception...? Not sure. I thought the effects were pretty sad, I mean they make the menu look all snazzy and pretty and you're like, awesome!
Summary: I had very mixed thoughts about this game when I got it for Christmas. I am a fan of Deadly Alliance, and I noticed that many of the great features from Deadly Alliance were kept, while some of them were not. Lets start with some pros first.