about up to the same standard as the other MK games
A Loyal Customer, Amazon
24 March 2007
Summary: a solid entry into the MK series. It was great being able to play so many of the MK characters. That was the best part. I've yet to really have any great love for the whole konquest mode. but the gameplay is what we've come to expect-which is never a bad thing. Even the changes to the fatalities didn't bother me too much.
Summary: I purchased the title because I am a collector; especially of the classic arcade games, street fighter, samarai showdown, art of fighting and so on. But unless you are a true fan this title isn't much fun.
Summary: Kung Lao, Quan Chi, and Mavado-- three playable characters from the last Mortal Kombat game-- didn't make it into the Mortal Kombat: Deception lineup. However, you can play as Dairou. His fighting styles are Wing Chun (one of Mavado's fighting styles from the last game), Escrima (one of Quan Chi's fighting styles), and his weapon is his Autumn Dao sword (which controls almost exactly like Kung Lao's broadsword).
Summary: This game picks up control-wise where the last one left off, "Deadly Alliance." I actually like "Deadly Alliance" a lot and still play it (AND kept it), but this one is a little too "tweaked." The new 3D philosophy for the programmers was good last time, but this time it just doesn't work. They made jumping a lot slower, as well as movements, perhaps to create more realism, but it completely changes the gameplay and calls for a whole new format on things.
Summary: i consider mortal kombat one of my top 5 games ever, but only until the 3rd.. after that i lost all excitement and had enough of it. maybe i grew older and this was not for me anymore, but the addiction of so many characters, complicated storyline and several fight styles for each fighter made me sooo tired... so much stuff to learn! the first mortal kombat had a massive impact, the second and third followed through and i went crazy. but that was enough, i reckon.