Reviews and Problems with Mortal Kombat: Deception
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Mortal Kombat: Deception
28 May 2012
Excerpt: Mortal Kombat could be described as a beat’em-up that took the gaming scene by storm, mainly because of rather bloody and over-the-top action. It all started in 1992 with an arcade machine. In that era there was no such thing as 3D imaging, so no state-of-the-art graphics were involved. What happened was getting a load of actors doing moves on a lot of photographs which were put into a sequence for the game’s action.
Excerpt: Mortal Kombat: Deadly Alliance was almost everything a next generation update of MK should be. It retained the amusing dark and often macabre humour that the series has so long been renowned for and the gameplay itself although losing much of its simplicity was still satisfyingly easy to get into.
Excerpt: picks up shortly after the end of Mortal Kombat: Deadly Alliance. The sorcerers Shang Tsung and Quan Chi's Deadly Alliance had won, killing not only the Mortal Kombat Champion, Liu Kang, but also the Emperor of Outworld, Shao Khan. The Thunder God, and protecter of Earthrealm, Raiden, was the only thing standing in their way of complete conquest of the realms. Unfortunately, he failed, falling before the combined might of the Deadly Alliance.
Excerpt: One word: Unbelievable! The graphics in Midway’s newest installment in the series, Mortal Kombat: Deception , are outstanding. Character models look very clean, and help bring to 3D the digitized humans they were based from. But where MKD ’s visuals really shine are in the environments. The rich detail, destructible areas, and death traps truly help bring the pain home. When it comes to audio, MKD presents itself with great clarity.
Martial arts combat at its bloodiest; adults only.
Common Sense Media
14 November 2005
Summary: Parents need to know that although the Mortal Kombat universe continues to expand in terms of depth of its storyline and the variety of options within the game, the goal of this game is the same as all predecessors: Kill or be killed, and make it as horrific as you can. This is an adult game and is not intended for kids. The star rating given this game is based on quality of gameplay and is not an endorsement of the violence in the game.
Excerpt: In the mid-90’s, Mortal Kombat was the king of the videogame bikesheds. It was rude, it was rebellious, and it outraged parents with its unprecedented gore – but didn’t leave so much as a tell-tale smell on our school uniform. Over a decade later, now that we’re old enough to buy our own cigarettes and BBFC-rated games, the series doesn’t look half as big or clever.
Summary: After the huge leaps Mortal Kombat: Deadly Alliance made from 2D to 3D it's commendable that the development team has been able to enhance the franchise even further with Deception which is without doubt the biggest and best Mortal Kombat to date and better than many of it's Beat-em-up competition.
Excerpt: After Mortal Kombat 2, the Midway beat-em-up seemed to plunge into a downward spiral that it didn't manage to climb out of until the release of Deadly Alliance gave new life to the series in 2002. Two years on, the second game in the current generation of the Midway beat-em-up has arrived under the name of Deception.
Excerpt: I’m pretty sure I’ve said before that I’m not a gamer who is particularly fond of fighting games. It’s most likely because, quite frankly, I suck at them and they aren’t always the most captivating of storylines to begin with, so the interest just isn’t there for me. While I’ve been known to overlook that for games of exceptionable playability, for the most part, there’s a pretty standard rule that I am not a fighter-gamer.