Excerpt: The original Monster Rancher came out at a time when it was perfectly primed to take advantage of the burgeoning popularity of Pokemon. Since 1997, the series has amassed a sizable following with multiple sequels spanning the PlayStation, PS2, Game Boy Color, and Game Boy Advance. With the exception of Monster Rancher Battle Cards: Episode II, every game in the franchise has proven to be genuinely entertaining pocket monster-esque diversions.
Excerpt: Also adding to the role playing feel is the fleshed-out Adventure Mode: essentially a dungeon crawling expedition that garners you new items, experience points, new skills and serves to get you off the ranch on the weekends. Complete with a three-monster party, boss battles, and monster exclusive hidden areas, this addition adds variety that keeps the proven formula of the
Excerpt: I hate Monster Rancher . No other series turns me into such a complete vegetable, helpless to do anything but sit in front of my PlayStation 2 devoting hours upon hours the way this one does. I'm usually a very responsible guy, but this game made me late for work, delay much-needed showers, skip meals, and put off anything that wasn't staring me dead in the face.
Excerpt: Gameplay: Normally you would start off reviewing a game like this by saying "it's not for everyone, but…", but I'm not going to. This game is for everyone. This series has historically been something of a niche genre with Pokemon, Digimon, and the like. With this entry in the series, I believe it's evolved to the point where any gamer should find some amusement.
Pros: Unique technology use, Huge variety of monsters, Greater variety of attacks, More developed story and adventuring aspects
Cons: "Cutesy" look may turn off some, Detailed game requires investment, Addicting!
Excerpt: There have been many video games of you obtaining a monster to train, like Pokemon, Digimon, mostly aimed at the younger age group, yet Monster Rancher 4 set the age to everyone, with fun around every corner. Did Tecmo release a Monster Rancher that will give a kick to it? Or did it jut not work out with the RPG style gameplay?
Conclusion: When you first start, you begin at a training farm for your monster and you’ll run into various characters that’ll give you helpful tips and some tools of the trade to help you get started. Each week you are given the choice of doing one action with your monster. You can feed, comment or discipline your monster. It’s always a good idea to evenly spread out your actions as too much of one thing can lead to problems.
Excerpt: Kissing cousins to the Pokémon series, Tecmo's Monster Rancher games have, over the years, managed to set themselves apart from Nintendo's pocket monsters with a greater focus on training and arena fighting and with a unique character creation system, which uses data read from a CD or DVD to determine what type of monster you get.
Excerpt: Tecmo has brought us many installments in the Monster Rancher game series and this one is the best. Monster Rancher 4 brings in many new features to the series. Anyone who is not familiar with the series probably would not see the difference, but to those who are, you can tell right away what the differences are.
Excerpt: As the game starts your character comes into town and gets into trouble instantly! Being thrown out of school for monster trainers wasn’t bad enough for you, oh no, you had to go and get into trouble… but that won’t last as you’ll find a kind benefactor who’ll give you a small ranch and help you set up with your first monster to raise. Huh? Monsters? Does that mean you’ll have to go out and hunt down creatures ala Poke’mon? Actually, no.