Excerpt: So a Japanese developer is trying to make SimCity, and one of the staff says to another, “Hey, know what would be cool?” “ No, what? ” “How about if we let the player control the city-builder, that way he can walk around the city he’s built?” “ Hmm…that does sound pretty interesting. ” “Yeah, yeah, and then he can help the citizens by talking to every single one of them to see if they have any complaints—every five minutes.
Pros: Strawberry waffles or jellybeans?
Cons: Repetitive gameplay, awful city management, horrible…everything else
Excerpt: MetropolisMania 2 is a city management sim that borrows a number of elements from similar games such as Animal Crossing and the SimCity franchise to create a charming and inexplicably addictive experience. Like in its relatively obscure predecessor from 2002, the focus of the game isn't on building cities, but rather meeting and interacting with the colorful inhabitants of your cities, building working relationships with them, and addressing any complaints that they may...
Pros: A bizarre translation makes for hilarious dialogue, Addictive gameplay that grows on you
Cons: Graphics that would have looked great on a PlayStation 1, Almost complete lack of direction, Complaints are often nonsensical and can at times be impossible to solve