Reviews and Problems with Metal Gear Solid 3: Snake Eater
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Review: Metal Gear Solid: Snake Eater 3D
4 April 2012
Excerpt: Title: Metal Gear Solid: Snake Eater 3D Developer: Konami Release Date: 24th February 2012 Platform: 3DS Metal Gear Solid 3: Snake Eater is widely acknowledged as the best Metal Gear title to follow the original console landmark, Metal Gear Solid. Snake Eater is the third game in the main series; but the first chronologically, making it the obvious choice for a 3D spruce up.
(PlayStation 2 Review) Metal Gear Solid 3: Snake Eater
The Entertainment Depot
14 September 2011
Summary: Metal Gear Solid: Snake Eater is the best game available on the PlayStation 2, and it’s one of the best games I’ve ever played in my life. I can’t really think of a more ringing endorsement than that. If you’re already a fan of the series, then that endorsement applies tenfold. This is the game you’ve been waiting for, make sure you play it.
Conclusion: . For MGS3, Kojima and Cooper have collaborated on creating the first-ever interactive opening title sequence for a videogame, giving players unprecedented control of their gaming experience. The dynamic opening, an ode to the popular spy movies of the 1960's, sets the stage for the highly engaging stealth action that follows.
Excerpt: Hideo Kojima's Metal Gear Solid 2 was one of the best selling games of 2001, despite some negative fan reaction against the highly philosophical and perplexing storyline of the game, as well as the surprise introduction of a new playable character named Raiden. This season, gamers are once again confronted by several high-profile game releases vying for their attentions, and Konami's latest chapter in the Metal Gear Solid series certainly generated a fair amount of...
Excerpt: Hideo Kojima is a genius that is beyond compare in the videogames industry. He is the visionary that came up with the idea involving sneaking around enemy territory and avoiding rather than engaging. Kojima also assures that the stories that his games tell have a deep meaning, beyond the giant robot waffle that has become synonymous with the series. MGS3 takes all the conventional stuff from previous games and lands you in a jungle during the 1960’s.
Excerpt: Warning: This review features spoilers. There is a sequence in Metal Gear Solid 3: Snake Eater that encapsulates why Hideo Kojima is one of the best game designers working today. It's a sequence in which the protagonist, Snake, is having a near-death experience. Trapped in the twilight between life and death the player is visited by visions of everyone they have killed throughout the game. The player cannot hurt any of the ghosts, but the ghosts can hurt the player.