Reviews and Problems with Metal Gear Solid 2: The Sons of Liberty
Showing 1-4 of 4
6 November 2002
Excerpt: I recently made the misfortune of buying Mr Hideo Kajima's new movie on DVD. Apart from the fact that this new film, Sons of Liberty I believe its called, cost about twice as much as your usual film, it also contained some very odd quirks that I would now like to relate to you.
Excerpt: What can I say? For starters, don't trust any magazine reviews you ever read. This is basically a cartoon, with an appalling plot, and a few interactive bits. The interactive bits themselves have nice graphics, but are so few and far between that you can't really call this a game.
Excerpt: Metal Gear Solid 2 can't really be described as a game, it's more like an interactive movie. It involves a far fetched storyline bordering on the ludicrous. The most dominant aspect of MGS2 are the animated sequences which tell the story and set the scene to the various levels in the game.
Summary: In common with all but the most cack-handed of gamers I completed this within a few days. It wasn't the scandalously short length of the game that disappointed so much as the total lack of involvement along the way.