Metal Gear Solid 2 - Sons of Liberty (PS2): Cutscene/Dialogue/Cutscene etc...
6 November 2002
Summary: I recently made the misfortune of buying Mr Hideo Kajima's new movie on DVD. Apart from the fact that this new film, Sons of Liberty I believe its called, cost about twice as much as your usual film, it also contained some very odd quirks that I would now like to relate to you. To begin with, the DVD menu was most odd and bombarded me with a host of different options such as 'difficulty level' and 'vibration on'.
Pros: i have something to place my coffee cup on
Cons: plot? where?, bored me to tears, cost me £45.00
Summary: What can I say? For starters, don't trust any magazine reviews you ever read. This is basically a cartoon, with an appalling plot, and a few interactive bits. The interactive bits themselves have nice graphics, but are so few and far between that you can't really call this a game . You'll fall asleep before the endless cut-scenes have finished. The controls are awful, and the game is so laughably easy.
Summary: Metal Gear Solid 2 can't really be described as a game, it's more like an interactive movie. It involves a far fetched storyline bordering on the ludicrous. The most dominant aspect of MGS2 are the animated sequences which tell the story and set the scene to the various levels in the game . Animated sequences are all very well but there are so many and they're so long that they become irritating.
Summary: Pourquoi tout le monde s'acharne sur la nouvelle console de sony : la playstation 2 !! Je veux dire il y a la une qui est tres bien avec un niveau de jeu et une rapidité d'execution tres agréable!! Bon d'accord la play 2 doit etre beaucoup plus rapide mais bon, vu le prix de la console en elle le meme le prix de ses jeux, je prefer largement me restrindre a la une!! C'est fou les gens qui se battent presque pour se l'approprier!!