Summary: MoH rising sun ended poorly. Next to having poor enviromental graphics, thats what dissapointed me the most. Ending the game with a major cliffhanger, was a stupid descision for EA games to make. Escpecially since they never made the sequel. As far as I know.
Summary: I got this game before I got Frontline. I liked the cover. The beginning levels were extremely easy. By the last level, it is almost impossible to beat. The Japanese soldiers are clueless. All they ever do is run at you with thier guns. The weapons are boring. I love the "welrod".
Summary: After playing the predecessor (MOH Front Line), I would reccomend waiting to but this game until it becomes a Greatest Hits... The action was good, but not what I expected. I found the game play to be too short and repetetive. Solving it was no problem in 2 days time.
Summary: The title of my review says it all. It has many pros, but also many cons. I disagree with some reviews that say that this game is horrible, which it's not. I will list the pros and cons of this game now:PROS: 1. First MoH game on consoles to fight in the Pacific part of WWII. 2.
Summary: When I first started playing this game, it seemed really fun. Like when you have the machine guns and are shooting down the Zeroes. (It was a bit unrealitic in that you could shoot down 30 in a matter of about 5 minutes, but it was still fun.) Then, I got to the level The Fall of the Philiphines.
Summary: Are these the same makers as "Frontline"? The AI was horrible. The missions we're nothing but carnage. Too much health lying around. TOO DARK TO SEE THE GUADANCANAL LEVEL. Why did Guadacanal take all weekend but Singapore take an hour? What the hell is a Welrod anyways?
Summary: There was nothing wrong with frontline. IT WAS PERFECT!!! The campaign is terrible in rising sun. i beat it on the highest difficulty in 3 hours!! The only thing in this game that is even somewhat good is the multiplayer. Me and my friends can sit down and have some fun with it for about an hour.