Reviews and Problems with McFarlane's Evil Prophecy
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McFarlane's Evil Prophecy
9 December 2004
Excerpt: McFarlane's Evil Prophecy isn't one of Konami's shining moments. In fact, there's barely a spark, glimmer or otherwise. Going from the introductory sequence into the actual game is a punch in the stomach. The animated intro, which really has little to do with the game's story, is honestly the best part about the entire game. So much so that it feels almost as if all of the game's budget was blown on producing this masterpiece.
Excerpt: There's a typo on the back of the McFarlane's Evil Prophecy box. That's how bad this game is. Not a minor one, either. Here's the quote: " Evil Prophecy sets players on an action packed adventure to hunt down the ? Great Monsters." Now, I can't be sure just what was supposed to be where that question mark is—my best guess is that whoever was writing up the back of the box didn't know just how many great monsters would be appearing in the game, and never got around to...
Excerpt: Todd McFarlane sure seems to have his hands in the cookie jar of the videogame industry a lot lately for someone who doesn’t actually play videogames. Although if my theory, my ‘evil prophecy’ if you will, holds true and McFarlane’s Evil Prophecy for the PS2 proves to be less than profitable, his hands-on influence on interactive digital media may not be so frequent.
Excerpt: Les monstres de Mc Farlane prennent vie. Plongez dans une aventure pleine d’action, basée sur la série de figurines crées par Tood McFarlane et traquez les six monstres les plus effrayants de la planète. Grâce à vos aptitudes de combat uniques et à vos attaques combos dévastatrices,...