Excerpt: Back in February of 2002 Capcom released Maximo: Ghosts to Glory , the latest sequel in the Ghosts 'n Goblins franchise. The game was a bit of a throwback to the old style of action games. Linear progression, high difficulty, and limited lives -- only in 3-D. Well Maximo's back in his first sequel called Maximo vs. Army of Zin . The graphics in Maximo vs. Army of Zin look great.
Excerpt: When the classic Ghosts And Goblins series made it's next-gen debut on the PS2 as Maximo , it was received with mixed reactions. Some people loved the game for its intense challenge and great gameplay, while some were pushed away by the same. Now, Capcom has almost reworked the original game to give us something that is both new and nostalgic.
Pros: Better swordplay, More weapons and moves, No money required to save, Nifty “save the innocents” feature
Excerpt: Maximo: Ghosts to Glory surprised a lot of people, myself included. Few could have predicted that Capcom's upstart American development wing not only managed to succeed where most Japanese companies' U.S. development operations have failed, but they did so with aplomb, crafting an old-school styled platform jumping-heavy action game that ended up being one of the best games that year. Perhaps, then, it shouldn't be all that surprising that the sequel, Maximo vs.
Conclusion: THE VERDICT: Born of an almost impossible pedigree, the Maximo series is finally coming into its own. We have but one question left to ask, and it is the obvious, "So, when do we get the third?
Summary: Maximo Vs Army of Zin is another great title in the classic series from Capcom. There are some insanely hard parts that will have you throwing the controller at the TV, but persistence pays off in the end. A great title for seasoned gamers.
Conclusion: Maximo vs Army of Zin tager et i forvejen glimrende spil, retter op p� alle dets mangler og fordobler derigennem spilleoplevelsen adskillige gange. Spillet byder p� noget s� sj�ldent som et rent gameplay [*] , der synligt og stolt b�rer sin arv og holder sig indenfor rammerne af en genre, dets 2D-forfader var med til at definere. Fans kan godt finde pengene frem med det samme, for platformspil f�es ikke meget bedre i dag.