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Maximo vs Army of Zin
7.1 out of 10

Maximo vs Army of Zin

Maximo has defeated a host of ghosts and gone for the glory, but Read more

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Reviews and Problems with Maximo vs Army of Zin

Showing 1-10 of 29

Maximo vs. Army of Zin – Review

GameCritics.com
18 February 2013
  • Excerpt: In the world of videogames, every developer at one time or another has taken their own formula and re-used it for a sequel or off-shoot title, but how much "new" content does there have to be before it's enough to justify a release?
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Overall 8
8.0

Maximo vs. Army of Zin PS2 Review

Console Obsession
31 May 2010
  • Excerpt: The original Maximo was criticised by many gamers for being too difficult. Capcom’s own homage to their Ghosts & Goblins series may have been something to do with it, although in comparison, Maximo was still a walk in the park and you thankfully didn’t die after a single hit.
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Overall 7
7.0

Expert Review

RewiredMind.com
30 October 2005
  • Excerpt: Whilst many including myself held the spiritual successor to Ghosts ‘n’ Goblins in high-regard, you couldn’t help feel that Capcom had their work cut out for them with the follow-up, Maximo vs Army of Zin .
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Overall 10
10

Maximo vs. Army of Zin

Into Liquid Sky
13 August 2005
  • Excerpt: When the classic Ghosts And Goblins series made it's next-gen debut on the PS2 as Maximo , it was received with mixed reactions. Some people loved the game for its intense challenge and great gameplay, while some were pushed away by the same.
  • Pros: Better swordplay, More weapons and moves, No money required to save, Nifty “save the innocents” feature
  • Cons: Short length, Toned down difficulty
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Overall 8
8.3

Maximo vs. Army of Zin

Game Over Online
16 March 2005
  • Excerpt: Life can really suck sometimes…tedious workdays, exams in school didn’t go our way, we have to pay more than we were expecting with our bills. It’s enough to make you want to stay at home curled up on the couch, crying to yourself and watching really bad daytime TV.
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Overall 9
9.1

Maximo vs. Army of Zin

Playstation Illustrated
1 March 2005
  • Excerpt: Back in February of 2002 Capcom released Maximo: Ghosts to Glory , the latest sequel in the Ghosts 'n Goblins franchise. The game was a bit of a throwback to the old style of action games. Linear progression, high difficulty, and limited lives -- only in 3-D.
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Overall 9
8.5
Features 8
8.0
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
8.0
Lifespan 8
8.0

Maximo vs. Army of Zin

Gaming Target
12 March 2004
  • Summary: My underwear can find the greatest treasure in all the land and that pesky the that should be in the title
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Overall 9
9.0

Maximo vs. Army of Zin

TotalPlayStation.com
29 January 2004
  • Excerpt: Maximo: Ghosts to Glory surprised a lot of people, myself included. Few could have predicted that Capcom's upstart American development wing not only managed to succeed where most Japanese companies' U.S.
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Maximo vs. The Army of Zin

The Armchair Empire
27 July 2003
  • Conclusion: should put a new spin on the game. Progression is also awarded for killing enemies with speed. “Unleash the power of ‘Treasure seeker’ underwear and the ‘Boxers of burning vigor!’ " But it sort of interests me.
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Overall 9
8.6
Gameplay 9
8.5
Graphics 8
7.5
Sound 8
8.0

Expert Review

Kikizo
9 March 2003
  • Conclusion: THE VERDICT: Born of an almost impossible pedigree, the Maximo series is finally coming into its own. We have but one question left to ask, and it is the obvious, "So, when do we get the third?"
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